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author | Treeki <treeki@gmail.com> | 2012-09-25 23:03:30 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-09-25 23:03:30 +0200 |
commit | 46b65dfd76411bec6f8356c581f337f8a1944013 (patch) | |
tree | 016b4487a80bd6373589006e69b8c6bbbcf9188e /src/palaceDude.cpp | |
parent | f4be7c3e4a44a6ec870eb61863a3d294da6f10ae (diff) | |
download | kamek-46b65dfd76411bec6f8356c581f337f8a1944013.tar.gz kamek-46b65dfd76411bec6f8356c581f337f8a1944013.zip |
added Remocon and GameMgr definitions, and made map HUD buttons work
Diffstat (limited to 'src/palaceDude.cpp')
-rw-r--r-- | src/palaceDude.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/palaceDude.cpp b/src/palaceDude.cpp index 6a8d7ff..8eb4a99 100644 --- a/src/palaceDude.cpp +++ b/src/palaceDude.cpp @@ -29,7 +29,7 @@ int dPalaceDude_c::onExecute() { dMsgBoxManager_c::instance->showMessage(settings & 0xFFFFFFF); SaveBlock *save = GetSaveFile()->GetBlock(-1); - *((u8*)(((u32)GameMgr)+0x380)) |= (1 << (settings >> 28)); + GameMgrP->switchPalaceFlag|= (1 << (settings >> 28)); } } |