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author | Treeki <treeki@gmail.com> | 2013-02-25 22:00:45 +0100 |
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committer | Treeki <treeki@gmail.com> | 2013-02-25 22:00:45 +0100 |
commit | b14d7c87531ae8d19120033d67f1c1917143fb37 (patch) | |
tree | 398f6fd48efeab6bcdee57979c478e8afad84441 /src/koopatlas/pathmanager.cpp | |
parent | 3b59105479cef91a00207142a237e188d9aec35b (diff) | |
download | kamek-b14d7c87531ae8d19120033d67f1c1917143fb37.tar.gz kamek-b14d7c87531ae8d19120033d67f1c1917143fb37.zip |
don't start map music until path unlocking, etc is done
Diffstat (limited to 'src/koopatlas/pathmanager.cpp')
-rw-r--r-- | src/koopatlas/pathmanager.cpp | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/src/koopatlas/pathmanager.cpp b/src/koopatlas/pathmanager.cpp index 0f0ff6a..0855bd4 100644 --- a/src/koopatlas/pathmanager.cpp +++ b/src/koopatlas/pathmanager.cpp @@ -109,12 +109,12 @@ void dWMPathManager_c::setup() { mustComplainToMapCreator = true; } - waitAtStart = -1; + waitAtStart = 1; } else { if (!countdownToFadeIn) waitAtStart = 50; else - waitAtStart = -1; + waitAtStart = 1; if (wm->isFirstPlay) waitAtStart = 280; @@ -470,8 +470,7 @@ void dWMPathManager_c::execute() { PlaySoundWithFunctionB4(SoundRelatedClass, &something, SE_VOC_MA_CS_COURSE_MISS, 1); } - if (dScKoopatlas_c::instance->isFirstPlay) - dScKoopatlas_c::instance->startMusic(); + dScKoopatlas_c::instance->startMusic(); } return; } @@ -525,29 +524,21 @@ void dWMPathManager_c::startMovementTo(dKPPath_s *path) { calledEnteredNode = false; - SpammyReport("a\n"); isMoving = true; reverseThroughPath = (path->end == currentNode); - SpammyReport("b\n"); currentPath = path; - SpammyReport("c\n"); // calculate direction of the path short deltaX = path->end->x - path->start->x; short deltaY = path->end->y - path->start->y; - SpammyReport("d\n"); u16 direction = (u16)(atan2(deltaX, deltaY) / ((M_PI * 2) / 65536.0)); - SpammyReport("e\n"); if (reverseThroughPath) { - SpammyReport("e2\n"); direction += 0x8000; } - SpammyReport("f\n"); daWMPlayer_c *player = daWMPlayer_c::instance; - SpammyReport("g %p\n", player); // Consider adding these as options |