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author | Treeki <treeki@gmail.com> | 2012-09-16 20:13:29 +0200 |
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committer | Treeki <treeki@gmail.com> | 2012-09-16 20:13:29 +0200 |
commit | 7cccf6fd2715cd1fae9745ae2b15c077a97e4e2f (patch) | |
tree | c79a81d147511fcad842e8f1a64d9c0e58828ebb /include/game.h | |
parent | be31f99777d00238151df5851042a9e896d24f74 (diff) | |
parent | eb4b6edcbef13c80b0051abe9dc89c93e7a960d0 (diff) | |
download | kamek-7cccf6fd2715cd1fae9745ae2b15c077a97e4e2f.tar.gz kamek-7cccf6fd2715cd1fae9745ae2b15c077a97e4e2f.zip |
Merge branch 'file-select' into level-select
Diffstat (limited to 'include/game.h')
-rwxr-xr-x | include/game.h | 40 |
1 files changed, 37 insertions, 3 deletions
diff --git a/include/game.h b/include/game.h index f3b14c3..169b01d 100755 --- a/include/game.h +++ b/include/game.h @@ -137,10 +137,21 @@ public: u8 worlds_available[10]; // 0x32
u32 ambush_countdown[10]; // 0x3C
u16 field_64; // 0x64
- u16 credits_hiscore; // 0x66
+ union {
+ u16 credits_hiscore; // 0x66
+ u16 spentStarCoins;
+ };
u16 score; // 0x68
u32 completions[10][0x2A]; // 0x6C
- u8 hint_movie_bought[70]; // 0x6FC
+ union {
+ u8 hint_movie_bought[70]; // 0x6FC
+
+ struct {
+ // ALL Newer additions should go here
+ // This array has been verified as safe to replace
+ u8 currentNewerWorld; // 0x6FC
+ };
+ };
u8 toad_location[10]; // 0x742
u8 field_74C[10][4]; // 0x74C
u8 field_774[10][4]; // 0x774
@@ -2590,7 +2601,7 @@ namespace m2d { class AnmResHandler_c {
public:
AnmResHandler_c();
- ~AnmResHandler_c();
+ virtual ~AnmResHandler_c();
struct Thing {
nw4r::lyt::Group *group;
@@ -3056,7 +3067,30 @@ namespace mHeap { };
void WriteNumberToTextBox(int *number, const int *fieldLength, nw4r::lyt::TextBox *textBox, bool unk); // 800B3B60
+extern "C" dAc_Py_c* GetSpecificPlayerActor(int number);
+extern "C" dStageActor_c *CreateActor(u16 classID, int settings, Vec pos, char rot, char layer);
+extern "C" dStageActor_c *Actor_SearchByID(u32 actorID);
+
+struct DoSomethingCool {
+ u32 unk_01; //0000
+ Vec3 pos; //0004
+ Vec3 scale; //0010
+ f32 unk_02; //001C
+ f32 unk_03; //0020
+ f32 unk_04; //0024
+ f32 unk_05; //0028
+ f32 unk_06; //002C
+ f32 unk_07; //0030
+ f32 unk_08; //0034
+ f32 unk_09; //0038
+};
+extern "C" u8 dSprite_c__getXDirectionOfFurthestPlayerRelativeToVEC3(dEn_c *, Vec pos);
+extern "C" void *ShakeScreen(void *, unsigned int, unsigned int, unsigned int, unsigned int);
+extern "C" void *PlaySound(dStageActor_c *, int soundID);
+extern "C" void *PlaySoundAsync(dStageActor_c *, int soundID);
+extern "C" u32 GetActivePlayerCount();
+#include "newer.h"
#endif
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