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authorTreeki <treeki@gmail.com>2013-02-07 03:47:23 +0100
committerTreeki <treeki@gmail.com>2013-02-07 03:47:23 +0100
commit74e1b36b62bfcbdc114e69c3071a989d245b800c (patch)
treeeae6bf9b25dbf0b362e46ad4b9dede2473dd67cc
parent64cd97926e2a45f5220a23626721e60d0ceacfae (diff)
downloadkamek-74e1b36b62bfcbdc114e69c3071a989d245b800c.tar.gz
kamek-74e1b36b62bfcbdc114e69c3071a989d245b800c.zip
pow block method renamed, plus fixes for some enemies/bosses
-rwxr-xr-xinclude/game.h2
-rw-r--r--kamek_pal.x2
-rw-r--r--src/bossMegaGoomba.cpp4
-rw-r--r--src/bossSamurshai.cpp3
-rw-r--r--src/bossThwompaDomp.cpp3
-rw-r--r--src/bossTopman.cpp4
-rw-r--r--src/shyguyGiants.cpp4
-rwxr-xr-xsrc/thundercloud.cpp4
8 files changed, 24 insertions, 2 deletions
diff --git a/include/game.h b/include/game.h
index ce7a672..9cd9452 100755
--- a/include/game.h
+++ b/include/game.h
@@ -2372,7 +2372,7 @@ public:
virtual bool collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
virtual void _vf140(dStageActor_c *actor);
- virtual void _vf144(int something);
+ virtual void powBlockActivated(bool isMPGP);
virtual void _vf148(); // deletes actors held by Class484 and other stuff
virtual void _vf14C(); // deletes actors held by Class484 and makes an En Coin Jump
virtual u32 _vf150(); // reads some bits from a value in Class1EC
diff --git a/kamek_pal.x b/kamek_pal.x
index 9dc0c81..5f7a03b 100644
--- a/kamek_pal.x
+++ b/kamek_pal.x
@@ -511,7 +511,7 @@ SECTIONS {
collisionCat14_YoshiFire__5dEn_cFP13ActivePhysicsP13ActivePhysics = 0x800A0550;
killWithSpecifiedState__5dEn_cFP13dStageActor_cP7Point2dP12dStateBase_cUi = 0x800A0EA0;
_vf140__5dEn_cFP13dStageActor_c = 0x800A10B0;
- _vf144__5dEn_cFi = 0x800A0C70;
+ powBlockActivated__5dEn_cFb = 0x800A0C70;
_vf148__5dEn_cFv = 0x800A12A0;
_vf14C__5dEn_cFv = 0x800A1370;
_vf150__5dEn_cFv = 0x800206D0;
diff --git a/src/bossMegaGoomba.cpp b/src/bossMegaGoomba.cpp
index 44d4de7..9ea7197 100644
--- a/src/bossMegaGoomba.cpp
+++ b/src/bossMegaGoomba.cpp
@@ -93,6 +93,8 @@ class daMegaGoomba_c : public dEn_c {
bool _vf110(ActivePhysics *apThis, ActivePhysics *apOther);
bool _vf108(ActivePhysics *apThis, ActivePhysics *apOther);
+ void powBlockActivated(bool isMPGP);
+
void dieOther_Begin();
void dieOther_Execute();
void dieOther_End();
@@ -181,6 +183,8 @@ extern "C" int SomeStrangeModification(dStageActor_c* actor);
extern "C" void DoStuffAndMarkDead(dStageActor_c *actor, Vec vector, float unk);
extern "C" int SmoothRotation(short* rot, u16 amt, int unk2);
+void daMegaGoomba_c::powBlockActivated(bool isMPGP) {
+}
CREATE_STATE(daMegaGoomba_c, Shrink);
CREATE_STATE(daMegaGoomba_c, Walk);
diff --git a/src/bossSamurshai.cpp b/src/bossSamurshai.cpp
index 6e09561..e385a41 100644
--- a/src/bossSamurshai.cpp
+++ b/src/bossSamurshai.cpp
@@ -48,6 +48,8 @@ class daSamurshai : public daBoss {
void updateModelMatrices();
bool calculateTileCollisions();
+ void powBlockActivated(bool isMPGP);
+
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -201,6 +203,7 @@ daSamurshai *daSamurshai::build() {
void daSamurshai::addScoreWhenHit(void *other) { }
+ void daSamurshai::powBlockActivated(bool isMPGP) { }
bool daSamurshai::calculateTileCollisions() {
// Returns true if sprite should turn, false if not.
diff --git a/src/bossThwompaDomp.cpp b/src/bossThwompaDomp.cpp
index 5904d73..1950ced 100644
--- a/src/bossThwompaDomp.cpp
+++ b/src/bossThwompaDomp.cpp
@@ -55,6 +55,8 @@ class daEnMegaDosun_c : public daBoss {
bool collisionCat14_YoshiFire(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCatA_PenguinMario(ActivePhysics *apThis, ActivePhysics *apOther);
+ void powBlockActivated(bool isMPGP);
+
USING_STATES(daEnMegaDosun_c);
DECLARE_STATE(UpWait);
DECLARE_STATE(DownMoveWait);
@@ -81,6 +83,7 @@ daEnMegaDosun_c *daEnMegaDosun_c::build() {
return new(buffer) daEnMegaDosun_c;
}
+void daEnMegaDosun_c::powBlockActivated(bool isMPGP) { }
// Collisions
diff --git a/src/bossTopman.cpp b/src/bossTopman.cpp
index 0637f2d..ddc37b6 100644
--- a/src/bossTopman.cpp
+++ b/src/bossTopman.cpp
@@ -39,6 +39,8 @@ public:
void updateModelMatrices();
bool calculateTileCollisions();
+ void powBlockActivated(bool isMPGP);
+
void spriteCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void playerCollision(ActivePhysics *apThis, ActivePhysics *apOther);
void yoshiCollision(ActivePhysics *apThis, ActivePhysics *apOther);
@@ -237,6 +239,8 @@ daDreidel *daDreidel::build() {
bool daDreidel::collisionCat1_Fireball_E_Explosion(ActivePhysics *apThis, ActivePhysics *apOther) { return true; }
bool daDreidel::collisionCat2_IceBall_15_YoshiIce(ActivePhysics *apThis, ActivePhysics *apOther) { return true; }
+void daDreidel::powBlockActivated(bool isMPGP) { }
+
bool daDreidel::calculateTileCollisions() {
// Returns true if sprite should turn, false if not.
diff --git a/src/shyguyGiants.cpp b/src/shyguyGiants.cpp
index 3088825..b9415aa 100644
--- a/src/shyguyGiants.cpp
+++ b/src/shyguyGiants.cpp
@@ -74,6 +74,8 @@ class daShyGuyGiant : public dEn_c {
bool collisionCat5_Mario(ActivePhysics *apThis, ActivePhysics *apOther);
bool collisionCat11_PipeCannon(ActivePhysics *apThis, ActivePhysics *apOther);
+ void powBlockActivated(bool isMPGP);
+
void _vf148();
void _vf14C();
bool CreateIceActors();
@@ -264,6 +266,8 @@ daShyGuyGiant *daShyGuyGiant::build() {
void daShyGuyGiant::_vf264(dStageActor_c *other) { } // if other is player or yoshi, do Wm_en_hit and a few other things
void daShyGuyGiant::_vf268(void *other) { } // AcPy/PlBase? plays the SE_EMY_DOWN_SPIN_%d sounds based on some value
+ void daShyGuyGiant::powBlockActivated(bool isMPGP) {
+ }
bool daShyGuyGiant::calculateTileCollisions() {
// Returns true if sprite should turn, false if not.
diff --git a/src/thundercloud.cpp b/src/thundercloud.cpp
index d0d3b12..2297f8e 100755
--- a/src/thundercloud.cpp
+++ b/src/thundercloud.cpp
@@ -58,6 +58,8 @@ class dThunderCloud : public dEn_c {
void bindAnimChr_and_setUpdateRate(const char* name, int unk, float unk2, float rate);
+ void powBlockActivated(bool isMPGP);
+
void _vf148();
void _vf14C();
bool CreateIceActors();
@@ -80,6 +82,8 @@ CREATE_STATE(dThunderCloud, Follow);
CREATE_STATE(dThunderCloud, Lightning);
CREATE_STATE(dThunderCloud, Wait);
+void dThunderCloud::powBlockActivated(bool isMPGP) { }
+
// Collision Callbacks
extern "C" void dAcPy_vf3F4(void* mario, void* other, int t);