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author | Treeki <treeki@gmail.com> | 2013-05-06 05:40:27 +0200 |
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committer | Treeki <treeki@gmail.com> | 2013-05-06 05:40:27 +0200 |
commit | 4b1bc5a8c6d865d6d2aa60a5863c04edc5877b56 (patch) | |
tree | d54a1984e13b08f965832fcc269b27ea7b1d5276 | |
parent | f915b2063ba9b92502d9cfd5a6699775942c50b5 (diff) | |
download | kamek-4b1bc5a8c6d865d6d2aa60a5863c04edc5877b56.tar.gz kamek-4b1bc5a8c6d865d6d2aa60a5863c04edc5877b56.zip |
fix comex's powerups screen in MP bug
-rw-r--r-- | src/poweruphax.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/poweruphax.cpp b/src/poweruphax.cpp index 5140843..f2895de 100644 --- a/src/poweruphax.cpp +++ b/src/poweruphax.cpp @@ -113,7 +113,7 @@ void dStockItem_c::setScalesOfSomeThings() { int howManyPlayers = 0; for (int i = 0; i < 4; i++) { if (isPlayerActive[i]) { - int picID = getIconPictureIDforPlayer(i); + int picID = getIconPictureIDforPlayer(howManyPlayers); int charID = Player_ID[i]; if (picID != 24) { |