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#pragma once
#include "common.h"
class Bitmap;
class T2OpenningWindow : public CFrameWnd {
DECLARE_DYNCREATE(T2OpenningWindow)
DECLARE_MESSAGE_MAP()
public:
T2OpenningWindow();
virtual ~T2OpenningWindow();
void ShowOpenningWindow();
protected:
void OnPaint();
void OnLButtonDown(UINT nFlags, CPoint point);
BOOL OnEraseBkgnd(CDC *pDC);
Bitmap *mBitmap;
CPalette mPalette;
int _CC;
int _D0;
CString mWndClass;
};
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