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#pragma once
#include "common.h"
#include "resource.h"

class Bitmap;

class T2OpenningWindow : public CFrameWnd {
public:
    T2OpenningWindow();
    DECLARE_DYNCREATE(T2OpenningWindow)

public:
    virtual ~T2OpenningWindow();
    void ShowOpenningWindow();

    Bitmap *mBitmap;
    CPalette mPalette;
    int _CC;
    int _D0;
    CString mWndClass;

    //{{AFX_VIRTUAL(T2OpenningWindow)
    //}}AFX_VIRTUAL

protected:
    //{{AFX_MSG(T2OpenningWindow)
    afx_msg void OnPaint();
    afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
    afx_msg BOOL OnEraseBkgnd(CDC *pDC);
    //}}AFX_MSG
    DECLARE_MESSAGE_MAP()
};