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#include "StdAfx.h"
#include "Bitmap.h"
#include "T2.h"
#include "T2OpenningWindow.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

#line 27
IMPLEMENT_DYNCREATE(T2OpenningWindow, CFrameWnd)

T2OpenningWindow::T2OpenningWindow() {
    _CC = 1;

#line 32
    mBitmap = new Bitmap;
    if (!mBitmap->LoadFile("T2.dat")) {
        delete mBitmap;
        mBitmap = NULL;
    }
}

/*virtual*/ T2OpenningWindow::~T2OpenningWindow() {
    if (mBitmap)
        delete mBitmap;
}

BEGIN_MESSAGE_MAP(T2OpenningWindow, CFrameWnd)
    //{{AFX_MSG_MAP(T2OpenningWindow)
    ON_WM_PAINT()
    ON_WM_LBUTTONDOWN()
    ON_WM_ERASEBKGND()
    //}}AFX_MSG_MAP
END_MESSAGE_MAP()

void T2OpenningWindow::ShowOpenningWindow() {
    CString text;

    mWndClass = AfxRegisterWndClass(0, NULL, (HBRUSH) GetStockObject(BLACK_BRUSH));

    RECT windowRect;
    windowRect.left = 0;
    windowRect.top = 0;
    windowRect.right = 640;
    windowRect.bottom = 480;

    Create(mWndClass, text, WS_MAXIMIZE | WS_POPUP, windowRect, AfxGetMainWnd(), NULL, WS_EX_TOPMOST);

    RECT rect;
    ::GetWindowRect(::GetDesktopWindow(), &rect);
    MoveWindow(-5, -5, rect.right + 10, rect.bottom + 10);
    ShowWindow(SW_SHOW);
    SetActiveWindow();

    PlaySound(MAKEINTRESOURCE(ID_OPENING_SOUND), AfxGetInstanceHandle(), SND_ASYNC | SND_NOWAIT | SND_RESOURCE);
    T2_APP->app_vfB4();

    DWORD startTick = GetTickCount();
    while (labs(GetTickCount() - startTick) < 2000)
        T2_APP->app_vfB4();

    if (mBitmap)
        _CC = 0;

    InvalidateRect(NULL);

    startTick = GetTickCount();
    while (labs(GetTickCount() - startTick) < 3000)
        T2_APP->app_vfB4();

    ShowWindow(SW_HIDE);
    DestroyWindow();
}

void T2OpenningWindow::OnPaint() {
#pragma var_order(rect, centerY, dc, centerX)
    CPaintDC dc(this);

    RECT rect;
    ::GetWindowRect(::GetDesktopWindow(), &rect);
    int centerX = rect.right / 2;
    int centerY = rect.bottom / 2;

    if (_CC == 0) {
#pragma var_order(paletteH, width, height, hdc, palette)
        HDC hdc = dc;
        HPALETTE paletteH = mBitmap->CreatePalette();
        CPalette palette;

        SelectPalette(dc, paletteH, false);
        RealizePalette(dc);

        int width = mBitmap->GetWidth();
        int height = mBitmap->GetHeight();
        mBitmap->Draw(hdc, centerX - width / 2, centerY - height / 2);

        SelectPalette(hdc, palette, false);
        DeleteObject(paletteH);
    }

    if (_CC == 1) {
        CDC newDC;

        CBitmap bitmap;
        bitmap.LoadBitmap(IDB_SPLASH_SCREEN);

        newDC.CreateCompatibleDC(&dc);
        newDC.SelectObject(&bitmap);
        dc.SelectPalette(&mPalette, false);
        dc.RealizePalette();
        dc.BitBlt(centerX - 240, centerY - 188, 480, 376, &newDC, 0, 0, SRCCOPY);
    }
}

void T2OpenningWindow::OnLButtonDown(UINT nFlags, CPoint point) {
    CWnd::OnLButtonDown(nFlags, point);
}

BOOL T2OpenningWindow::OnEraseBkgnd(CDC *pDC) {
#pragma var_order(brush, pen, clientRect, windowRect)
    CBrush brush;
    brush.CreateSolidBrush(PALETTERGB(204, 204, 204));

    CRect clientRect;
    GetClientRect(clientRect);

    CPen pen;
    pen.CreatePen(PS_SOLID, 0, PALETTERGB(255, 0, 0));

    CRect windowRect;
    GetWindowRect(windowRect);

    pDC->SelectObject(pen);

    pDC->MoveTo(windowRect.right, windowRect.top);
    pDC->LineTo(windowRect.left - 1, windowRect.top);
    pDC->LineTo(windowRect.left - 1, windowRect.bottom);

    pDC->MoveTo(windowRect.right, windowRect.top);
    pDC->LineTo(windowRect.right, windowRect.bottom);
    pDC->LineTo(windowRect.left, windowRect.bottom);

    return CFrameWnd::OnEraseBkgnd(pDC);
}