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#pragma once
#include "common.h"
#include "T2Dialog.h"
class AFX_CLASS_EXPORT T2TreasureDialog : public T2Dialog {
public:
T2TreasureDialog();
virtual ~T2TreasureDialog();
void SetTreasureInfo(T2TowerDoc* inTowerDoc, T2TreasureStatus* inStatus);
static void ShowTreasureDialog(T2TowerDoc* inTowerDoc, T2TreasureStatus* inStatus);
protected:
virtual void OnT2Create();
virtual void CreateDlgItem(CTokenizer& inTokenizer, T2DialogDef& inDef);
virtual void OnT2Destroy();
virtual void ShowSelf();
virtual void HideSelf();
T2TreasurePane *mTreasurePane;
T2DlgItem *mTextPane;
char mText[256];
};
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