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#pragma once
#include "common.h"
#include "LAttachment.h"
class InfoBarMsgItem;
enum {
kAlertType0 = 0,
kAlertType1 = 1,
kAlertType2 = 2,
kAlertType3 = 3
};
class AFX_CLASS_EXPORT T2TowerMessage : public LAttachment {
public:
T2TowerMessage(HINSTANCE inModuleHandle, T2TowerDoc* inDoc);
virtual ~T2TowerMessage();
virtual void ExecuteSelf(unsigned int inMessage, void* ioData);
void InfoBarMessage(const CString& inText, int inDelay, const char* inSoundID);
void EquipBalloonMessage(const CString& inText, T2Equip* inEquip);
void PeopleBalloonMessage(const CString& inText, T2People* inPeople);
void EquipBalloonMessage(const CString& inText, POINT inPt);
void BuildErr(const CString&);
void BuildErr(unsigned int inID, T2EquipDef* inDef);
BOOL GetBuildErrString(unsigned int inID, CString& outStr);
void ObjectBalloonMessage(const CString& inText, const RECT& inRect);
void InfoDialogMessage(const CString& inText, int inID, int inDelay);
void AleatMessage(const CString& inText, int inAlertType);
void SpendTime();
void SpendTime2();
void CancelInfoBarMessage(const CString& inText);
void PassiveInfoBarMessage(const char* inText, int inDelay, const char* inSoundID);
void SetCaptureRect(RECT inRect);
private:
void SetInfoBarMsg(InfoBarMsgItem* inItem);
CWnd* FindFloatingWindow(int inID);
T2TowerDoc *mDocument;
int _14;
HINSTANCE mModuleHandle;
LArray *mInfoBarMsgItems;
LArray *mEquipBalloonMessages;
LArray *mObjectBalloonMessages;
BOOL mHasCapture;
RECT mCaptureRect;
};
class InfoBarMsgItem {
public:
InfoBarMsgItem(const CString &inText, int inDelay, const char *inSoundID);
~InfoBarMsgItem();
CString mText;
int mDelay;
unsigned int mEndTicks;
CString mSoundID;
};
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