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#pragma once
#include "common.h"
#include "CLink.h"
#include "T2Matter.h"
#include "T2PeopleType.h"
enum {
kSpecialFlag1 = 1,
kSpecialFlag2 = 2, // needs to use the toilet
kSpecialFlag4 = 4,
kSpecialFlag8 = 8,
kSpecialFlag10 = 0x10,
kSpecialFlag20 = 0x20,
kSpecialFlag40 = 0x40,
kSpecialFlag80 = 0x80,
};
enum {
kPeopleStyle0 = 0,
kPeopleStyle1 = 1,
kPeopleStyle2 = 2,
kMaxPeopleStyle = 2
};
class AFX_CLASS_EXPORT T2People : public CLink, public T2Matter {
public:
T2People();
virtual ~T2People();
virtual void SetUsed(BOOL);
virtual unsigned int Idle(T2TowerDoc*);
virtual void SetFavorite(BOOL);
virtual void Draw(T2TowerDoc*, const RECT&);
virtual T2InfoDialog* ShowInfoDialog(T2TowerDoc*);
virtual void DrawHitMask(T2TowerDoc*);
virtual BOOL GetSilhouetteRect(RECT&);
void Initialize(T2PeopleDef*, T2PeopleType*);
BOOL IsMale() const;
BOOL IsGeneral() const;
BOOL IsSpecialColor() const;
void ChangeStyle(int);
int GetWidth() const;
int GetRouteType();
BOOL CalcWaitPersonArea(T2FloorInfo*, RECT&);
void CalcWalkingSilhouetteArea(RECT&) const;
unsigned int GetCurTenantID() const;
void GoOutTower(T2TowerDoc*);
void IdleSearchedPerson(T2TowerDoc*);
void ChangeStatus(int);
void ChangeWalkStyle(int);
void SetAnimePattern(int fillerStart, int fillerRange, int hStart, int hRange);
BOOL StopOnHisWay(T2TenantMemberDef* tenantMemberDef, int econoType, int score, RECT rect, int bindTime, int tenantType, int tenantID, int startTime);
BOOL CalledInTenant(T2TenantMemberDef* tenantMemberDef, int econoType, int bindTime, int tenantType, unsigned int tenantID, unsigned int startTime);
BOOL IsGoToPool() const;
void Return();
void SetDestinationToOutOfTower(T2TowerDoc*);
void ChangeDestination(unsigned int tenantID, unsigned int startTime = 0);
int CalcCurrEstimate() const;
void IncEstimate(int);
void UpdateEstimation();
int GetAverageStress() const;
BOOL IncStress(int);
BOOL IsVIP() const;
BOOL IsNamed() const;
void SetColor(int);
void ClearColor();
BOOL VIPEstimation();
BOOL SearchToilet(T2TowerDoc*);
void DrawSearchedPerson(T2TowerDoc*);
void Draw(T2BitImage*, const RECT&);
void Draw(T2TowerDoc*, T2Equip*);
void DrawAt(T2TowerDoc*, T2Equip*, POINT);
void Duplicate(T2TowerDoc*);
void Remove(T2TowerDoc*, unsigned int);
void TenantRemoved(unsigned int);
void Interview(T2TowerDoc*);
BOOL GetInterviewWords(T2TowerDoc*, CString&);
BOOL IsMaru() const;
BOOL IsReggae() const;
void BreakoutEmergency(T2TowerDoc*);
void ResolveLink(T2PeopleArrayList*);
void GetName(CString&);
void ClearSpecialFlag(unsigned int);
void SetSpecialFlag(unsigned int);
unsigned int GetPeopleID() { return GetMatterID(); }
T2PeopleType* GetPeopleType() const { return mPeopleType; }
unsigned int GetEconoType() { return mPeopleType->GetEconoType(); }
BOOL IsFatSilhouette() const { return (mAttribute & 2) != 0; }
BOOL IsInTower() const {
return (mStatus != kStatus1) && (mStatus != kStatus16) && (mStatus != kStatus0);
}
int GetColor() const { return mColor; }
BOOL IsSetSpecialFlag(unsigned int flag) const { return (mSpecialFlag & flag) == flag; }
void SetToSleep() { mFiller = -1; }
BOOL IsSleep() const { return (mFiller == -1); }
BOOL IsWalk() const { return mWalk || IsSetSpecialFlag(kSpecialFlag20); }
void SetWalk(BOOL v) { mWalk = v; }
void SetFiller(int v) { mFiller = v; }
void SetStyle(int v) { mStyle = v; }
int GetStyle() const { return mStyle; }
void SetSilhouetteDef(int i, T2SilhouetteDef* def) { mSilhouetteDef[i] = def; }
void SetPeopleType(T2PeopleType* type) { *mPeopleType = *type; }
void SetPrevTenantType(int v) { mPrevTenantType = v; }
int GetPrevTenantType() const { return mPrevTenantType; }
void InitStress() { mStress = 0; }
int GetStress() const { return mStress; }
int GetEstimate() const { return mEstimate; }
unsigned int GetAge() const;
unsigned int GetSex() const;
protected:
virtual void LoadSelf(T2Archive&, T2TowerDoc*);
virtual void SaveSelf(T2Archive&);
void IdleWaitMover(T2TowerDoc*);
void MoveToTowerEntrance(T2TowerDoc*);
void MoveToLobby(T2TowerDoc*);
BOOL MoveToParking(T2TowerDoc*);
BOOL MoveToSubway(T2TowerDoc*);
BOOL MoveToShip(T2TowerDoc*);
void MoveByEStair(T2TowerDoc*);
void SolveNoRoute(T2TowerDoc*);
BOOL FindRoute(T2TowerDoc*);
void JumpToDestination(T2TowerDoc*);
BOOL WalkSearchedPersonRight(T2TowerDoc*);
BOOL WalkSearchedPersonLeft(T2TowerDoc*);
BOOL IsReachDestination(int y);
BOOL IsRegistRequest(T2TowerDoc*);
void ChangeSilhouette();
void SetSilhouette();
int CalcFreeTime(unsigned int);
BOOL StressChanged();
friend class DbgPeopleView;
friend class T2ElevatorModule;
friend class T2FireBurning;
friend class T2Guardman;
friend class T2Maru_Reggae;
friend class T2MoverModule;
friend class T2PeopleArray;
friend class T2SilhouettePane;
friend class T2StairModule;
friend class T2Tenant;
friend class T2VisitVIP;
unsigned int mAttribute;
int mColor;
int mFiller;
int mPrevTenantType;
int m70;
BOOL mWalk;
unsigned int mSpecialFlag;
int mStress;
int m80;
int mEstimate;
T2PeopleType *mPeopleType;
int mStyle;
T2SilhouetteDef *mSilhouetteDef[3];
private:
void Initialize();
};
inline unsigned int T2People::GetAge() const {
unsigned int age = 0;
if (mPeopleType)
age = mPeopleType->GetAge();
return age;
}
inline unsigned int T2People::GetSex() const {
unsigned int sex = 1;
if (mPeopleType)
sex = !mPeopleType->IsMale();
return sex;
}
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