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#include "T2Archive.h"
#include "T2Mover.h"
#include "T2MoverModule.h"
#include "T2Name.h"
#include "T2NameComparator.h"
#include "T2NameList.h"
#include "T2People.h"
#include "T2Tenant.h"
T2NameList::T2NameList()
: LArray(sizeof(T2Name *))
{
SetComparator(T2NameComparator::GetComparator());
mOwnsComparator = false;
SetKeepSorted(true);
}
/*virtual*/ T2NameList::~T2NameList() {
LArrayIterator iterator(*this);
T2Name *name;
while (iterator.Next(&name))
delete name;
}
unsigned int T2NameList::GetItemCount() {
return GetCount();
}
void T2NameList::Clear() {
RemoveItemsAt(mItemCount, 1);
}
void T2NameList::Add(T2Name* name) {
InsertItemsAt(1, mItemCount + 1, &name);
}
void T2NameList::RemoveName(T2Name* name) {
Remove(&name);
}
T2Name* T2NameList::Search(const T2Tenant* tenant, BOOL isFavorite) const {
LArrayIterator iterator(*this);
T2Name *name;
while (iterator.Next(&name)) {
if (
name->IsFavorite() == isFavorite &&
name->GetType() == kTenantNameType &&
name->GetID() == tenant->GetEquipID()
)
return name;
}
return NULL;
}
T2Name* T2NameList::Search(const T2Mover* mover, BOOL isFavorite) const {
LArrayIterator iterator(*this);
T2Name *name;
while (iterator.Next(&name)) {
if (
name->IsFavorite() == isFavorite &&
name->GetType() == kMoverNameType &&
name->GetID() == mover->GetEquipID()
)
return name;
}
return NULL;
}
T2Name* T2NameList::Search(const T2MoverModule* moverModule, BOOL isFavorite) const {
LArrayIterator iterator(*this);
T2Name *name;
while (iterator.Next(&name)) {
if (
name->IsFavorite() == isFavorite &&
name->GetType() == kMoverModuleNameType &&
name->GetID() == moverModule->GetModuleID()
)
return name;
}
return NULL;
}
T2Name* T2NameList::Search(const T2People* people, BOOL isFavorite) const {
LArrayIterator iterator(*this);
T2Name *name;
while (iterator.Next(&name)) {
if (
name->IsFavorite() == isFavorite &&
name->GetType() == kPeopleNameType &&
name->GetID() == people->mMatterID
)
return name;
}
return NULL;
}
T2Name* T2NameList::Search(const CString& str, BOOL isFavorite) const {
LArrayIterator iterator(*this);
T2Name *theFoundName = NULL;
T2Name *theName = NULL;
while (iterator.Next(&theName)) {
if (theName->IsFavorite() == isFavorite && *theName == str) {
theFoundName = theName;
break;
}
}
return theFoundName;
}
T2Name* T2NameList::FullNameSearch(T2TowerDoc* towerDoc, const CString& str, BOOL isFavorite) const {
LArrayIterator iterator(*this);
T2Name *theFoundName = NULL;
T2Name *theName = NULL;
while (iterator.Next(&theName)) {
CString fullName;
theName->MakeFullName(towerDoc, fullName);
BOOL isMatch = (str == fullName);
if (theName->IsFavorite() == isFavorite && isMatch) {
theFoundName = theName;
break;
}
}
return theFoundName;
}
void T2NameList::Read(T2Archive& archive) {
int count;
archive >> count;
for (int i = 0; i < count; i++) {
T2Name *name = new T2Name(archive);
Add(name);
}
}
void T2NameList::Write(T2Archive& archive) const {
int count = GetCount();
archive << count;
LArrayIterator iterator(*this);
T2Name *theName;
while (iterator.Next(&theName))
theName->Write(archive);
}
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