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#pragma once
#include "common.h"
#include "LBroadcaster.h"
#include "T2DrawableObject.h"
// unknown name
struct T2MoverModuleMessageData {
T2MoverModule *moverModule;
int value;
};
class AFX_CLASS_EXPORT T2MoverModule : public T2DrawableObject, public LBroadcaster {
public:
T2MoverModule();
virtual ~T2MoverModule();
virtual void SetUsed(BOOL used);
virtual void RemoveContents(T2TowerDoc*);
virtual void StopAdded(T2TowerDoc*, T2Mover*, int);
virtual void StopRemoved(T2TowerDoc*, T2Mover*, int);
virtual void Enter(T2Mover*, T2People*);
virtual BOOL Enter(CLink* link);
virtual BOOL Leave(CLink* link);
void SetDirection(int);
void AddPosition(int);
void SetModuleID(T2TowerDoc*);
unsigned int GetModuleID() const { return mModuleID; }
int GetPosition() const { return mPosition; }
int GetDirection() const { return mDirection; }
int GetWaitCounter() const { return mWaitCounter; }
void SetWaitCounter(int v) { mWaitCounter = v; }
void SubWaitCounter(int v) { mWaitCounter -= v; }
int GetPatIndex() const { return mPatIndex; }
void SetPatIndex(int v) { mPatIndex = v; }
int GetNumPeople() const { return mNumPeople; }
protected:
virtual void LoadSelf(T2Archive&, T2TowerDoc*);
virtual void SaveSelf(T2Archive&);
friend class T2StairModuleList;
friend class T2Mover;
int mPosition;
int mDirection;
int mWaitCounter;
int mPatIndex;
int mNumPeople;
int _4C;
unsigned int mModuleID;
// which one of these is first and which one is last?
CLink *mLink1;
CLink *mLink2;
private:
static unsigned int GetNewModuleID(T2TowerDoc*);
static unsigned int sModuleID;
};
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