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#pragma once
#include "common.h"
#include "LArray.h"
class AFX_CLASS_EXPORT T2MatterArrayList : public LArray {
public:
T2MatterArrayList();
virtual ~T2MatterArrayList();
void Add(T2MatterArray* inArray);
unsigned int GetItemCount();
T2MatterArray* GetItemAt(long inIndex);
T2Matter* FindUnusedMatter(unsigned int inJobType, unsigned int inValidRange);
};
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