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#pragma once
#include "common.h"
#include "T2DlgItem.h"
class AFX_CLASS_EXPORT T2DlgItemICheck : public T2DlgItem {
public:
T2DlgItemICheck(T2TowerDoc* inDoc, T2ImageObj* inImageObj, CPalette* inPalette);
virtual BOOL Create(const char* windowName, DWORD style, const RECT& inRect, CWnd* parentWnd, UINT nId);
virtual void SetValue(int inValue);
protected:
virtual BOOL OnT2DlgItemEraseBkgnd(CDC* pDC);
virtual void OnT2DlgItemLButtonDown(UINT, CPoint);
virtual void OnT2DlgItemLButtonUp(UINT, CPoint);
virtual void OnT2DlgItemMouseMove(UINT, CPoint);
};
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