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#pragma once
#include "common.h"
#include "T2DlgItem.h"
class T2DlgItemArrows : public T2DlgItem {
public:
T2DlgItemArrows(T2TowerDoc* inDoc, T2ImageObj* inImageObj, CPalette* inPalette);
virtual ~T2DlgItemArrows();
virtual BOOL Create(const char* windowName, DWORD style, const RECT& inRect, CWnd* parentWnd, UINT nId);
virtual void SetMinValue(int inValue);
virtual void SetMaxValue(int inValue);
virtual void SetValue(int value);
protected:
virtual void OnT2DlgItemLButtonDown(UINT inFlags, CPoint inPt);
virtual void OnT2DlgItemLButtonUp(UINT nFlags, CPoint pt);
virtual void OnT2DlgItemMouseMove(UINT nFlags, CPoint pt);
virtual BOOL OnT2DlgItemEraseBkgnd(CDC*);
virtual void OnT2Timer(UINT id);
int mTimerID;
CRect mMouseRect;
int mMinimum;
int mMaximum;
BOOL mIsClicked;
};
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