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#include "CLink.h"

CLink::CLink() {
	mNext = NULL;
	mPrev = NULL;
}

CLink::CLink(CLink* prev) {
	mNext = NULL;
	mPrev = prev;
	if (prev)
		prev->SetNext(this);
}

/*virtual*/ CLink::~CLink() {
}

void CLink::InsertAt(CLink* before) {
	if (!mNext) {
		mNext = before;
		if (before)
			before->mPrev = this;
	} else {
		CLink *tmp = mNext;
		mNext = before;
		tmp->mPrev = before;
		before->mNext = tmp;
	}
}

void CLink::Remove() {
	CLink *prev = mPrev;
	CLink *next = mNext;
	mNext = NULL;
	mPrev = NULL;

	if (prev)
		prev->mNext = next;
	if (next)
		next->mPrev = prev;
}

void CLink::RemoveLink() {
	Remove();
}

unsigned int CLink::Count() const {
	unsigned int n = 1;
	CLink *i = mNext;
	while (i) {
		n++;
		i = i->GetNext();
	}
	return n;
}

CLinkIterator::CLinkIterator(CLink* start)
	: mStart(start)
	, mCurrent(NULL)
{
}

/*virtual*/ CLinkIterator::~CLinkIterator() {
}

BOOL CLinkIterator::Current(CLink** p) {
	if (mCurrent) {
		*p = mCurrent;
		return true;
	}
	return false;
}

BOOL CLinkIterator::Prev(CLink** p) {
	if (mCurrent) {
		mCurrent = mCurrent->mPrev;
		return Current(p);
	}
	return false;
}

BOOL CLinkIterator::Next(CLink** p) {
	if (mCurrent) {
		mCurrent = mCurrent->mNext;
		return Current(p);
	} else {
		mCurrent = mStart;
		return Current(p);
	}
}