#pragma once #include "common.h" class Bitmap; class T2OpenningWindow : public CFrameWnd { DECLARE_DYNCREATE(T2OpenningWindow) DECLARE_MESSAGE_MAP() public: T2OpenningWindow(); virtual ~T2OpenningWindow(); void ShowOpenningWindow(); protected: void OnPaint(); void OnLButtonDown(UINT nFlags, CPoint point); BOOL OnEraseBkgnd(CDC *pDC); Bitmap *mBitmap; CPalette mPalette; int _CC; int _D0; CString mWndClass; };