#pragma once #include "common.h" #include "resource.h" class Bitmap; class T2OpenningWindow : public CFrameWnd { public: T2OpenningWindow(); DECLARE_DYNCREATE(T2OpenningWindow) public: virtual ~T2OpenningWindow(); void ShowOpenningWindow(); Bitmap *mBitmap; CPalette mPalette; int _CC; int _D0; CString mWndClass; //{{AFX_VIRTUAL(T2OpenningWindow) //}}AFX_VIRTUAL protected: //{{AFX_MSG(T2OpenningWindow) afx_msg void OnPaint(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg BOOL OnEraseBkgnd(CDC *pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() };