#include "T2PluginSpecifier.h" #include "CResFile.h" #include "GlobalFunc.h" T2PluginSpecifier::T2PluginSpecifier() { mInstance = NULL; mPluginName = "Not loaded"; mPath = "Not loaded"; mIsSubPlugin = false; mType = 0; mID = 0; mSecretItem = 0; m28 = -1; mIsLoaded = 0; } /*virtual*/ void T2PluginSpecifier::operator=(T2PluginSpecifier& other) { mInstance = other.mInstance; mPluginName = other.mPluginName; mPath = other.mPath; mIsSubPlugin = other.mIsSubPlugin; mType = other.mType; mID = other.mID; mAttrib = other.mAttrib; mGameLevel = other.mGameLevel; mSecretItem = other.mSecretItem; m28 = other.m28; mIsLoaded = other.mIsLoaded; mTime = other.mTime; } void T2PluginSpecifier::Initialize(HINSTANCE inst, const char* path) { CResFile resFile; if (inst) { if (!resFile.OpenResource(inst, 128, "ATTR")) { #line 45 __Rep1(__FILE__, __LINE__, "�v���O�C�������Ă��邩�A�ȑO��The Tower�U���ُ�I���������߂ɁA�v���O�C�����g���Ȃ��Ȃ��Ă��܂��B\nWindows���ċN�����Ă݂Ă��������B\n�v���O�C�� �F %s", (DWORD) path); } } else { if (!resFile.OpenResource(path, 128, 'ATTR')) { #line 50 __Rep1(__FILE__, __LINE__, "�v���O�C�������Ă��邩�A�ȑO��The Tower�U���ُ�I���������߂ɁA�v���O�C�����g���Ȃ��Ȃ��Ă��܂��B\nWindows���ċN�����Ă݂Ă��������B\n�v���O�C�� �F %s", (DWORD) path); } } int a; resFile >> mID; resFile >> mAttrib; resFile >> a; // mDependID resFile >> mGameLevel; resFile >> mSecretItem; resFile >> a; // mItemType resFile >> a; // mMustItem resFile >> mPluginName; mIsSubPlugin = resFile.IsSubPlugin(); mPath = path; mInstance = inst; mIsLoaded = true; if (inst) { if (!resFile.OpenResource(inst, 128, "DESC")) { #line 68 __Rep1(__FILE__, __LINE__, "�v���O�C�������Ă��邩�A�ȑO��The Tower�U���ُ�I���������߂ɁA�v���O�C�����g���Ȃ��Ȃ��Ă��܂��B\nWindows���ċN�����Ă݂Ă��������B\n�v���O�C�� �F %s", (DWORD) path); } } else { if (!resFile.OpenResource(path, 128, 'DESC')) { #line 73 __Rep1(__FILE__, __LINE__, "�v���O�C�������Ă��邩�A�ȑO��The Tower�U���ُ�I���������߂ɁA�v���O�C�����g���Ȃ��Ȃ��Ă��܂��B\nWindows���ċN�����Ă݂Ă��������B\n�v���O�C�� �F %s", (DWORD) path); } } resFile >> mType; resFile >> m28; CFileStatus fileStatus; CFile::GetStatus(path, fileStatus); mTime = fileStatus.m_mtime; } void T2PluginSpecifier::Read(CArchive& archive) { DWORD inst; archive >> inst; mInstance = (HINSTANCE) inst; archive >> mPluginName; archive >> mPath; archive >> mIsSubPlugin; archive >> mType; archive >> mID; archive >> mAttrib; archive >> mGameLevel; archive >> mSecretItem; archive >> m28; archive >> mIsLoaded; archive >> mTime; } void T2PluginSpecifier::Write(CArchive& archive) { DWORD inst = (DWORD) mInstance; archive << inst; archive << mPluginName; archive << mPath; archive << mIsSubPlugin; archive << mType; archive << mID; archive << mAttrib; archive << mGameLevel; archive << mSecretItem; archive << m28; archive << mIsLoaded; archive << mTime; }