#pragma once #include "common.h" #include "LArray.h" class AFX_CLASS_EXPORT T2MatterArrayList : public LArray { public: T2MatterArrayList(); virtual ~T2MatterArrayList(); void Add(T2MatterArray* inArray); unsigned int GetItemCount(); T2MatterArray* GetItemAt(long inIndex); T2Matter* FindUnusedMatter(unsigned int inJobType, unsigned int inValidRange); };