#include "T2DlgItemStressGage.h" #include "T2People.h" #include "T2PeopleDef.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif T2DlgItemStressGage::T2DlgItemStressGage(T2TowerDoc* towerDoc, T2ImageObj* imageObj, CPalette* palette) : T2DlgItemGageBase(towerDoc, imageObj, palette) , mPeople(NULL) { } /*virtual*/ int T2DlgItemStressGage::GetMinValue() { return 0; } /*virtual*/ int T2DlgItemStressGage::GetMaxValue() { return (mPeople && mPeople->GetMatterDef()) ? ((T2PeopleDef *) mPeople->GetMatterDef())->GetStressMax() : GetMinValue(); } /*virtual*/ int T2DlgItemStressGage::GetValue() { return mPeople ? mPeople->GetStress() : GetMinValue(); } /*virtual*/ int T2DlgItemStressGage::GetBlueValue() { return (mPeople && mPeople->GetMatterDef()) ? ((T2PeopleDef *) mPeople->GetMatterDef())->GetStressBlueLimit() : GetMinValue(); } /*virtual*/ int T2DlgItemStressGage::GetYellowValue() { return (mPeople && mPeople->GetMatterDef()) ? ((T2PeopleDef *) mPeople->GetMatterDef())->GetStressYellowLimit() : GetMinValue(); } void T2DlgItemStressGage::SetPeople(T2People* people) { mPeople = people; } /*virtual*/ COLORREF T2DlgItemStressGage::GetGageColor(int value) { return (value <= GetBlueValue()) ? PALETTERGB(0, 0, 255) : (value <= GetYellowValue()) ? PALETTERGB(255, 255, 0) : PALETTERGB(255, 0, 0); } /*virtual*/ BOOL T2DlgItemStressGage::IsDrawInterior() { return (mPeople != NULL); }