#pragma once #include "common.h" #include "T2DlgItem.h" class AFX_EXT_CLASS T2DlgItemICheck : public T2DlgItem { public: T2DlgItemICheck(T2TowerDoc* inDoc, T2ImageObj* inImageObj, CPalette* inPalette); virtual BOOL Create(const char* windowName, DWORD style, const RECT& inRect, CWnd* parentWnd, UINT nId); virtual void SetValue(int inValue); protected: virtual BOOL OnT2DlgItemEraseBkgnd(CDC* pDC); virtual void OnT2DlgItemLButtonDown(UINT, CPoint); virtual void OnT2DlgItemLButtonUp(UINT, CPoint); virtual void OnT2DlgItemMouseMove(UINT, CPoint); };