#pragma once #include "common.h" #include "T2DlgItem.h" class T2DlgItemArrows : public T2DlgItem { public: T2DlgItemArrows(T2TowerDoc* inDoc, T2ImageObj* inImageObj, CPalette* inPalette); virtual ~T2DlgItemArrows(); virtual BOOL Create(const char* windowName, DWORD style, const RECT& rect, CWnd* parentWnd, UINT nId); virtual void SetMinValue(int inValue); virtual void SetMaxValue(int inValue); virtual void SetValue(int value); protected: virtual void OnT2DlgItemLButtonDown(UINT nFlags, CPoint pt); virtual void OnT2DlgItemLButtonUp(UINT nFlags, CPoint pt); virtual void OnT2DlgItemMouseMove(UINT nFlags, CPoint pt); virtual BOOL OnT2DlgItemEraseBkgnd(CDC*); virtual void OnT2Timer(UINT id); int mTimerID; CRect mMouseRect; int mMinimum; int mMaximum; BOOL mIsClicked; };