# Microsoft Developer Studio Project File - Name="T2" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=T2 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "T2.MAK". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "T2.MAK" CFG="T2 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "T2 - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "T2 - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "T2 - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "T2 - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "Z:\Users\ash\src\t2-res\dx5\cdrom\sdk\inc" /I "Z:\Users\ash\src\t2-res\dxmedia51\DX51\dxmdev\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 winmm.lib ole32.lib dxguid.lib dinput.lib dsound.lib T2DLL/Debug/T2DLL.lib /nologo /subsystem:windows /map /debug /machine:I386 /pdbtype:sept /libpath:"Z:\Users\ash\src\t2-res\dx5\cdrom\sdk\lib" /libpath:"Z:\Users\ash\src\t2-res\dxmedia51\DX51\dxmdev\lib" !ENDIF # Begin Target # Name "T2 - Win32 Release" # Name "T2 - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\256CheckDialog.cpp # End Source File # Begin Source File SOURCE=.\Bitmap.cpp # End Source File # Begin Source File SOURCE=.\DbgEquipInfo.cpp # End Source File # Begin Source File SOURCE=.\DbgEventList.cpp # End Source File # Begin Source File SOURCE=.\DbgIPS.cpp # End Source File # Begin Source File SOURCE=.\DbgPeopleView.cpp # End Source File # Begin Source File SOURCE=.\DbgStepRun.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\T2.cpp # End Source File # Begin Source File SOURCE=.\T2.rc !IF "$(CFG)" == "T2 - Win32 Release" !ELSEIF "$(CFG)" == "T2 - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\T2CtrlPalette.cpp # End Source File # Begin Source File SOURCE=.\T2FilePreview.cpp # End Source File # Begin Source File SOURCE=.\T2GraphWindow.cpp # End Source File # Begin Source File SOURCE=.\T2HUnknown.cpp # End Source File # Begin Source File SOURCE=.\T2MainWindow.cpp # End Source File # Begin Source File SOURCE=.\T2MsgWindow.cpp # End Source File # Begin Source File SOURCE=.\T2MWControl.cpp # End Source File # Begin Source File SOURCE=.\T2NewDlg.cpp # End Source File # Begin Source File SOURCE=.\T2NewDlgTmp.cpp # End Source File # Begin Source File SOURCE=.\T2OpenFileDialog.cpp # End Source File # Begin Source File SOURCE=.\T2OpenningWindow.cpp # End Source File # Begin Source File SOURCE=.\T2OpenSelectDlg.cpp # End Source File # Begin Source File SOURCE=.\T2PoolView.cpp # End Source File # Begin Source File SOURCE=.\T2SysInfoDlg.cpp # End Source File # Begin Source File SOURCE=.\T2TowerDoc.cpp # End Source File # Begin Source File SOURCE=.\T2TowerMainView.cpp # End Source File # Begin Source File SOURCE=.\T2WorldSelectDlg.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\256CheckDialog.h # End Source File # Begin Source File SOURCE=.\Bitmap.h # End Source File # Begin Source File SOURCE=.\common.h # End Source File # Begin Source File SOURCE=.\DbgEquipInfo.h # End Source File # Begin Source File SOURCE=.\DbgEventList.h # End Source File # Begin Source File SOURCE=.\DbgIPS.h # End Source File # Begin Source File SOURCE=.\DbgPeopleView.h # End Source File # Begin Source File SOURCE=.\DbgStepRun.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\T2.h # End Source File # Begin Source File SOURCE=.\T2CtrlPalette.h # End Source File # Begin Source File SOURCE=.\T2FilePreview.h # End Source File # Begin Source File SOURCE=.\T2GraphWindow.h # End Source File # Begin Source File SOURCE=.\T2HUnknown.h # End Source File # Begin Source File SOURCE=.\T2MainWindow.h # End Source File # Begin Source File SOURCE=.\T2MsgWindow.h # End Source File # Begin Source File SOURCE=.\T2MWControl.h # End Source File # Begin Source File SOURCE=.\T2NewDlg.h # End Source File # Begin Source File SOURCE=.\T2NewDlgTmp.h # End Source File # Begin Source File SOURCE=.\T2OpenFileDialog.h # End Source File # Begin Source File SOURCE=.\T2OpenningWindow.h # End Source File # Begin Source File SOURCE=.\T2OpenSelectDlg.h # End Source File # Begin Source File SOURCE=.\T2PoolView.h # End Source File # Begin Source File SOURCE=.\T2SysInfoDlg.h # End Source File # Begin Source File SOURCE=.\T2TowerDoc.h # End Source File # Begin Source File SOURCE=.\T2TowerMainView.h # End Source File # Begin Source File SOURCE=.\T2WorldSelectDlg.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\BITMAP170_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP172_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP175_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP179_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP189_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP223_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP224_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP229_1.bmp # End Source File # Begin Source File SOURCE=.\res\BITMAP32767_1.bmp # End Source File # Begin Source File SOURCE=.\res\CURSOR183_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR184_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR185_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR187_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR188_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR189_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR190_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR192_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR193_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR194_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR195_1.cur # End Source File # Begin Source File SOURCE=.\res\CURSOR210_1.cur # End Source File # Begin Source File SOURCE=.\res\ICON168_1.ico # End Source File # Begin Source File SOURCE=.\res\ICON169_1.ico # End Source File # Begin Source File SOURCE=.\res\ICON1_1.ico # End Source File # Begin Source File SOURCE=.\res\ICON2_1.ico # End Source File # Begin Source File SOURCE=.\res\ICON3_1.ico # End Source File # Begin Source File SOURCE=.\res\PALETTE100_1.bin # End Source File # Begin Source File SOURCE=.\res\PALETTE174_1.bin # End Source File # Begin Source File SOURCE=.\res\STRTABLE9999_1.bin # End Source File # Begin Source File SOURCE=.\res\T2.ico # End Source File # Begin Source File SOURCE=.\res\T2.rc2 # End Source File # Begin Source File SOURCE=.\res\T2TowerDoc.ico # End Source File # Begin Source File SOURCE=.\res\Toolbar.bmp # End Source File # End Group # Begin Source File SOURCE=.\res\OBJMAP172_1.txt # End Source File # Begin Source File SOURCE=.\res\OBJMAP179_1.txt # End Source File # Begin Source File SOURCE=.\res\OBJMAP190_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG1000_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG1005_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG11000_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG1110_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG1111_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG178_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG4000_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG4001_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG4002_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG4003_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG4004_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG4005_1.txt # End Source File # Begin Source File SOURCE=.\res\T2DLG8001_1.txt # End Source File # Begin Source File SOURCE=.\res\WAVE1000_1.wav # End Source File # Begin Source File SOURCE=.\res\WAVE1001_1.wav # End Source File # Begin Source File SOURCE=.\res\WAVE1_1.wav # End Source File # End Target # End Project