// DefaultToolPalette.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #define ATOI_KLUDGE #include "../../../T2DLL/UT2Utils.h" #include "../../../T2DLL/T2PaletteAnimeDef.h" #include "../../../T2DLL/LAttachment.h" #include "../../../T2DLL/LAttachable.h" #include "../../../T2DLL/CLink.h" #include "../../../T2DLL/LArray.h" #include "../../../T2DLL/LBroadcaster.h" #include "../../../T2DLL/LListener.h" #include "../../../T2DLL/T2BitImage.h" #include "../../../T2DLL/T2ImageObj.h" #include "../../../T2DLL/T2SpriteObj.h" #include "../../../T2DLL/Wave.h" #include "../../../T2DLL/T2SoundPlayer.h" #include "../../../T2DLL/T2Archive.h" #include "../../../T2DLL/T2FireWork.h" #include "../../../T2DLL/T2DlgItemButtonBase.h" #include "../../../T2DLL/T2DlgItemIButton.h" #include "../../../T2DLL/T2DlgItemOK.h" #include "../../../T2DLL/T2DlgItemCANCEL.h" #include "../../../T2DLL/T2DlgItemTButton.h" #include "../../../T2DLL/T2DlgItemICheck.h" #include "../../../T2DLL/T2DlgItemCheck.h" #include "../../../T2DLL/T2DlgItemScr.h" #include "../../../T2DLL/T2DlgItemHScr.h" #include "../../../T2DLL/T2DlgItemVScr.h" #include "../../../T2DLL/T2DlgItemBox.h" #include "../../../T2DLL/T2DlgItemText.h" #include "../../../T2DLL/T2DlgItemGageBase.h" #include "../../../T2DLL/T2DlgItemStressGage.h" #include "../../../T2DLL/T2DlgItemPPLEvalGage.h" #include "../../../T2DLL/T2DlgItemBelongGage.h" #include "../../../T2DLL/T2DlgItemCustomerGage.h" #include "../../../T2DLL/T2DlgItemProfitsGage.h" #include "../../../T2DLL/T2DlgItemImageTable.h" #include "../../../T2DLL/T2DlgItemImage.h" #include "../../../T2DLL/CToggleButtonDisabled.h" #include "../../../T2DLL/T2VerticalTable.h" #include "../../../T2DLL/T2MovieTable.h" #include "../../../T2DLL/T2GuestroomTable.h" #include "../../../T2DLL/T2HallEventTable.h" #include "../../../T2DLL/CTokenizer.h" #include "../../../T2DLL/T2Dialog.h" #include "../../../T2DLL/T2TowerMessage.h" #include "../../../T2DLL/T2DateTime.h" #include "../../../T2DLL/T2PluginSpecifier.h" #include "../../../T2DLL/CResFile.h" #include "../../../T2DLL/CPlugin.h" #include "../../../T2DLL/CFilePlugin.h" #include "../../../T2DLL/CFilePluginList.h" #include "../../../T2DLL/CFilePluginDB.h" #include "../../../T2DLL/CResourcePlugin.h" #include "../../../T2DLL/T2SubPlugin.h" #include "../../../T2DLL/T2AdvertiseTable.h" #include "../../../T2DLL/T2AdvertisePlugin.h" #include "../../../T2DLL/T2HallEventPlugin.h" #include "../../../T2DLL/T2MoviePlugin.h" #include "../../../T2DLL/T2EquipInfoDialog.h" #include "../../../T2DLL/T2TenantInfoDialog.h" #include "../../../T2DLL/T2Object.h" #include "../../../T2DLL/T2DrawableObject.h" #include "../../../T2DLL/T2ObjectArray.h" #include "../../../T2DLL/CDefRsrcPlugin.h" #include "../../../T2DLL/T2TemplatePlugin.h" #include "../../../T2DLL/T2HaveOutViewObject.h" #include "../../../T2DLL/T2TemplatePluginList.h" #include "../../../T2DLL/CProgramPlugin.h" #include "../../../T2DLL/T2TemplatePluginDB.h" #include "../../../T2DLL/T2ToolPlugin.h" #include "../../../T2DLL/T2EquipPlugin.h" #include "../../../T2DLL/T2TenantPlugin.h" #include "../../../T2DLL/T2MoverPlugin.h" #include "../../../T2DLL/T2OuterObjPlugin.h" #include "../../../T2DLL/UT2Coordinate.h" #include "../../../T2DLL/T2PeoplePtrList.h" #include "../../../T2DLL/T2ToolDef.h" #include "../../../T2DLL/T2EquipDef.h" #include "../../../T2DLL/T2TenantDef.h" #include "../../../T2DLL/T2MoverDef.h" #include "../../../T2DLL/T2OuterObjDef.h" #include "../../../T2DLL/T2SilhouetteDef.h" #include "../../../T2DLL/T2MatterDef.h" #include "../../../T2DLL/T2PeopleDef.h" #include "../../../T2DLL/T2Pool.h" #include "../../../T2DLL/T2PlaceParamDef.h" #include "../../../T2DLL/T2TenantMemberTableDef.h" #include "../../../T2DLL/T2TenantMemberDef.h" #include "../../../T2DLL/T2PeopleTypeArray.h" #include "../../../T2DLL/T2PeopleTimeZoneList.h" #include "../../../T2DLL/T2PeopleDemandList.h" #include "../../../T2DLL/T2PeopleType.h" #include "../../../T2DLL/T2Equip.h" #include "../../../T2DLL/T2Tenant.h" #include "../../../T2DLL/T2OutObj.h" #include "../../../T2DLL/T2Matter.h" #include "../../../T2DLL/T2People.h" #include "../../../T2DLL/T2PeopleArray.h" #include "../../../T2DLL/T2PeopleArrayList.h" #include "../../../T2DLL/T2Request.h" #include "../../../T2DLL/T2Mover.h" #include "../../../T2DLL/T2RegistedTenantDB.h" #include "../../../T2DLL/T2OuterObjList.h" #include "../../../T2DLL/T2RequestIDArray.h" #include "../../../T2DLL/T2RequestArray.h" #include "../../../T2DLL/T2RequestArrayList.h" #include "../../../T2DLL/T2MoverModule.h" #include "../../../T2DLL/T2MoverModuleList.h" #include "../../../T2DLL/T2StairModule.h" #include "../../../T2DLL/T2StairModuleList.h" #include "../../../T2DLL/T2ElevatorModule.h" #include "../../../T2DLL/T2ElvModuleList.h" #include "../../../T2DLL/T2CrossEquipArray.h" #include "../../../T2DLL/T2TenantCEArray.h" #include "../../../T2DLL/T2RouteCEArray.h" #include "../../../T2DLL/T2FloorCEArray.h" #include "../../../T2DLL/T2MoverCEArray.h" #include "../../../T2DLL/T2TenantArray.h" #include "../../../T2DLL/T2TenantArrayList.h" #include "../../../T2DLL/T2MoverArray.h" #include "../../../T2DLL/T2MoverArrayList.h" #include "../../../T2DLL/T2PeopleLinkIterator.h" #include "../../../T2DLL/T2UnitInfo.h" #include "../../../T2DLL/T2FloorInfo.h" #include "../../../T2DLL/T2FInfoAreaIterator.h" #include "../../../T2DLL/T2FInfoPtIterator.h" #include "../../../T2DLL/UT2BkgndInfo.h" #include "../../../T2DLL/T2EquipPtrList.h" #include "../../../T2DLL/T2FloorPtrList.h" #include "../../../T2DLL/T2RoutingTableElem.h" #include "../../../T2DLL/T2MoverRoutingTable.h" #include "../../../T2DLL/T2RoutingTable.h" #include "../../../T2DLL/T2RouteNavigator.h" #include "../../../T2DLL/T2WorldPlugin.h" #include "../../../T2DLL/T2WorldDef.h" #include "../../../T2DLL/T2TrafficInfo.h" #include "../../../T2DLL/T2NameList.h" #include "../../../T2DLL/T2PeopleLoader.h" #include "../../../T2DLL/T2MsgWindowCallback.h" #include "../../../T2DLL/T2Settlement.h" #include "../../../T2DLL/T2Name.h" #include "../../../T2DLL/T2EventItem.h" #include "../../../T2DLL/T2Maru_Reggae.h" #include "../../../T2DLL/T2RegistedTenantIterator.h" #include "../../../T2DLL/T2OptionPlugin.h" #include "../../../T2DLL/T2OptionPluginList.h" #include "../../../T2DLL/T2ToolWindow.h" #include "../../../T2DLL/T2ToolCallback.h" #include "../../../T2DLL/T2TowerEvent.h" #include "../../../T2DLL/T2MetroRailway.h" #include "../../../T2DLL/T2PaletteAnime.h" #include "../../../T2DLL/T2StewardDialog.h" #include "../../../T2DLL/T2ClassFactory.h" #include "DefaultToolPalette.h" #include "ToolPalette.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // // Note! // // If this DLL is dynamically linked against the MFC // DLLs, any functions exported from this DLL which // call into MFC must have the AFX_MANAGE_STATE macro // added at the very beginning of the function. // // For example: // // extern "C" BOOL PASCAL EXPORT ExportedFunction() // { // AFX_MANAGE_STATE(AfxGetStaticModuleState()); // // normal function body here // } // // It is very important that this macro appear in each // function, prior to any calls into MFC. This means that // it must appear as the first statement within the // function, even before any object variable declarations // as their constructors may generate calls into the MFC // DLL. // // Please see MFC Technical Notes 33 and 58 for additional // details. // ///////////////////////////////////////////////////////////////////////////// // CDefaultToolPaletteApp BEGIN_MESSAGE_MAP(CDefaultToolPaletteApp, CWinApp) //{{AFX_MSG_MAP(CDefaultToolPaletteApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDefaultToolPaletteApp construction CDefaultToolPaletteApp::CDefaultToolPaletteApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CDefaultToolPaletteApp object CDefaultToolPaletteApp theApp; ToolPalette *sToolPalette; void *CALLBACK ConstructProgramPlugin(T2PluginSpecifier *inSpecifier) { if (!sToolPalette) { #line 47 sToolPalette = new ToolPalette; } return sToolPalette; } void *CALLBACK DestructProgramPlugin() { sToolPalette = NULL; return NULL; } T2PluginSpecifier *GetAttr(T2PluginSpecifier *inSpecifier, CResFile *inResFile, T2WorldDef *inWorldDef, T2TenantPlugin *inPlugin) { #line 59 T2PluginSpecifier *specifier = new T2PluginSpecifier; specifier->mPluginName = "Default Tool palette"; specifier->mType = 'TOPL'; specifier->mID = 1000; specifier->mAttrib = 0xFFFFFFFF; specifier->mGameLevel = 0; return specifier; }