# Microsoft Developer Studio Project File - Name="Burger" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=Burger - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Burger.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Burger.mak" CFG="Burger - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Burger - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "Burger - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "Burger - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x809 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 /nologo /subsystem:windows /dll /machine:I386 !ELSEIF "$(CFG)" == "Burger - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 6 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "Z:\Users\ash\src\t2-res\dx5\cdrom\sdk\inc" /I "Z:\Users\ash\src\t2-res\dxmedia51\DX51\dxmdev\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD BASE RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x809 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 ../../../T2DLL/Debug/T2DLL.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"..\..\Burger.t2p" /pdbtype:sept !ENDIF # Begin Target # Name "Burger - Win32 Release" # Name "Burger - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\Burger.cpp # End Source File # Begin Source File SOURCE=.\Burger.def # End Source File # Begin Source File SOURCE=.\Burger.rc !IF "$(CFG)" == "Burger - Win32 Release" !ELSEIF "$(CFG)" == "Burger - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=..\Common\FoodDef.cpp # End Source File # Begin Source File SOURCE=..\Common\FoodPlugin.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=..\..\Common\StdFoodInfoDialog.cpp # End Source File # Begin Source File SOURCE=..\..\Common\StdShopInfoDialog.cpp # End Source File # Begin Source File SOURCE=..\..\Common\StdTenantInfoDialog.cpp # End Source File # Begin Source File SOURCE=..\Common\Trash.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\Burger.h # End Source File # Begin Source File SOURCE=..\Common\FoodDef.h # End Source File # Begin Source File SOURCE=..\Common\FoodPlugin.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=..\..\Common\StdFoodInfoDialog.h # End Source File # Begin Source File SOURCE=..\..\Common\StdShopInfoDialog.h # End Source File # Begin Source File SOURCE=..\..\Common\StdTenantInfoDialog.h # End Source File # Begin Source File SOURCE=..\Common\Trash.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\res\ATTR128_1.bin # End Source File # Begin Source File SOURCE=.\res\Burger.rc2 # End Source File # Begin Source File SOURCE=.\res\SLDF1_1.bin # End Source File # End Group # Begin Source File SOURCE=.\res\OBJMAP100_1.txt # End Source File # End Target # End Project