// Burger.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include "Burger.h" #include "../../../T2DLL/T2PluginSpecifier.h" #include "../Common/FoodDef.h" #include "../Common/FoodPlugin.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif // // Note! // // If this DLL is dynamically linked against the MFC // DLLs, any functions exported from this DLL which // call into MFC must have the AFX_MANAGE_STATE macro // added at the very beginning of the function. // // For example: // // extern "C" BOOL PASCAL EXPORT ExportedFunction() // { // AFX_MANAGE_STATE(AfxGetStaticModuleState()); // // normal function body here // } // // It is very important that this macro appear in each // function, prior to any calls into MFC. This means that // it must appear as the first statement within the // function, even before any object variable declarations // as their constructors may generate calls into the MFC // DLL. // // Please see MFC Technical Notes 33 and 58 for additional // details. // ///////////////////////////////////////////////////////////////////////////// // CBurgerApp BEGIN_MESSAGE_MAP(CBurgerApp, CWinApp) //{{AFX_MSG_MAP(CBurgerApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CBurgerApp construction CBurgerApp::CBurgerApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CBurgerApp object CBurgerApp theApp; FoodPlugin *sFoodPlugin; FoodDef *sFoodDef; #pragma comment(linker, "/export:ConstructProgramPlugin=_ConstructProgramPlugin@4") extern "C" void *CALLBACK ConstructProgramPlugin(T2PluginSpecifier *inSpecifier) { if (!sFoodPlugin) { #line 88 sFoodPlugin = new FoodPlugin('TnPl', *inSpecifier); } return sFoodPlugin; } #pragma comment(linker, "/export:ConstructTemplatePlugin=_ConstructTemplatePlugin@16") extern "C" void *CALLBACK ConstructTemplatePlugin(T2PluginSpecifier *inSpecifier, CResFile *inResFile, T2WorldDef *inWorldDef, T2TenantPlugin *inPlugin) { if (!sFoodDef) { #line 101 sFoodDef = new FoodDef('TnDf', *inSpecifier, inResFile, inWorldDef, inPlugin); } return sFoodDef; } #pragma comment(linker, "/export:DestructProgramPlugin=_DestructProgramPlugin@0") extern "C" void *CALLBACK DestructProgramPlugin() { delete sFoodPlugin; sFoodPlugin = NULL; delete sFoodDef; sFoodDef = NULL; return NULL; } #pragma comment(linker, "/export:GetAttr=_GetAttr@16") extern "C" T2PluginSpecifier *CALLBACK GetAttr(T2PluginSpecifier *inSpecifier, CResFile *inResFile, T2WorldDef *inWorldDef, T2TenantPlugin *inPlugin) { #line 120 T2PluginSpecifier *specifier = new T2PluginSpecifier; specifier->mPluginName = "Burgar"; specifier->mType = 'TnPl'; specifier->mAttrib = 0xFFFFFFFF; specifier->mGameLevel = 0; return specifier; }