#pragma once #include "common.h" class DbgPeopleView : public CFrameWnd { DECLARE_DYNCREATE(DbgPeopleView) public: DbgPeopleView(); ~DbgPeopleView(); void SetPeople(T2PeopleArrayList *inList); T2PeopleArrayList *mPeopleArrayList; //{{AFX_VIRTUAL(DbgPeopleView) //}}AFX_VIRTUAL protected: //{{AFX_MSG(DbgPeopleView) afx_msg BOOL OnEraseBkgnd(CDC* pDC); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnTimer(UINT nIDEvent); afx_msg void OnDestroy(); //}}AFX_MSG DECLARE_MESSAGE_MAP() };