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authorAsh Wolf <ninji@wuffs.org>2023-06-14 00:50:34 +0100
committerAsh Wolf <ninji@wuffs.org>2023-06-14 00:50:34 +0100
commit37e364b2c6cc7487a1c888d256a73e5337bb7189 (patch)
treeeaf6e857382eef16c2dd940eb4125536fbe068bd /src/common.h
downloadt2win-37e364b2c6cc7487a1c888d256a73e5337bb7189.tar.gz
t2win-37e364b2c6cc7487a1c888d256a73e5337bb7189.zip
initial commit
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+#pragma once
+#include <AFX.H>
+#include <AFXTEMPL.H>
+#include <AFXWIN.H>
+#include <AFXCMN.H>
+#include <MBSTRING.H>
+#include <CRTDBG.H>
+#include <MMSYSTEM.H>
+#include <DSOUND.H>
+#include <math.h>
+
+class CFilePlugin;
+class CFilePluginList;
+class CProgramPlugin;
+class CResFile;
+class CResourcePlugin;
+class CT2App;
+class CTokenizer;
+class CWave;
+class LArray;
+class LArrayIterator;
+class LAttachable;
+class LAttachment;
+class LBroadcaster;
+class LListener;
+class T2AdvertisePlugin;
+class T2Archive;
+class T2BitImage;
+class T2BlackOut;
+class T2ColdTableDef;
+class T2CrossEquipArray;
+class T2DateTime;
+class T2DayLightFilter;
+class T2DlgItem;
+class T2DlgItemAnimation;
+class T2DlgItemHScr;
+class T2DlgItemVScr;
+class T2DrawableObject;
+class T2Equip;
+class T2EquipDef;
+class T2EquipPlugin;
+class T2EventItem;
+class T2FireBurning;
+class T2FloorInfo;
+class T2GlobalData;
+class T2HaveOutViewObject;
+class T2ImageObj;
+class T2InfoDialog;
+class T2Maru_Reggae;
+class T2Matter;
+class T2MatterDef;
+class T2MetroRailway;
+class T2Mover;
+class T2MoverArrayList;
+class T2MoverDef;
+class T2MoverModule;
+class T2MWControl;
+class T2Object;
+class T2OutObj;
+class T2OutObjArrayList;
+class T2OuterObjDef;
+class T2OutsideInfo;
+class T2PaletteAnime;
+class T2PaletteAnimeDef;
+class T2People;
+class T2PeopleDef;
+class T2PeopleArrayList;
+class T2PeopleType;
+class T2PluginSpecifier;
+class T2Pool;
+class T2PoolDef;
+class T2PoolTimeZoneDef;
+class T2Request;
+class T2RequestArrayList;
+class T2ReturnStack;
+class T2RouteCEArray;
+class T2SeasonParamDef;
+class T2SilhouetteDef;
+class T2SoundObjItem;
+class T2SoundPlayer;
+class T2Sprite;
+class T2SpriteObj;
+class T2TemplatePlugin;
+class T2TemplatePluginDB;
+class T2TemplatePluginList;
+class T2Tenant;
+class T2TenantArrayList;
+class T2TenantDef;
+class T2TenantMemberDef;
+class T2ToolDef;
+class T2ToolPlugin;
+class T2ToolWindow;
+class T2TowerDoc;
+class T2TowerEvent;
+class T2TowerMainView;
+class T2TowerVision;
+class T2Transport;
+class T2TreasureStatus;
+class T2UnitInfo;
+class T2WeatherFilter;
+class T2WordDefArray;
+class T2WorldDef;
+class T2WorldPlugin;
+
+enum AREACHECKCODE {
+ AreaCheckCode_0
+};
+
+enum CURSORTYPE {
+ CursorType_0
+};
+
+enum MOUSEEVENT {
+ MouseEvent_0
+};
+
+enum OPTIONEVENTTYPE {
+ OptionEventType_0
+};
+
+enum PARTCODE {
+ PartCode_0,
+ PartCode_1,
+ PartCode_2
+};
+
+enum PROCCODE {
+ ProcCode_0,
+ ProcCode_1,
+ ProcCode_2
+};
+
+enum ROOFANDFLOOR {
+ RoofAndFloor_0
+};
+
+enum SIDEOBJPATTERN {
+ SideObjPattern_0
+};
+
+enum VIEWMODE {
+ ViewMode_0
+};
+
+enum BOOL3 {
+ BOOL3_NEG1 = -1,
+ BOOL3_0 = 0,
+ BOOL3_1 = 1
+};
+
+enum ERequestUpDown;
+
+struct BkgndInfo;
+
+struct SDimension16 {
+ short width;
+ short height;
+};
+
+struct TableCellT {
+ UINT row;
+ UINT col;
+};
+
+#ifdef _MSC_VER
+#define MSVC_STDCALL __stdcall
+#define DLL_EXPORT __declspec(dllexport)
+#else
+#define MSVC_STDCALL
+#define DLL_EXPORT
+#endif
+
+// why is this necessary?
+inline int MSVC_STDCALL my_atoi(const char *s) {
+ int v = 0;
+ while (*s && *s >= '0' && *s <= '9') {
+ v = (v * 10) + (*s - '0');
+ s++;
+ }
+ return v;
+}
+
+#define atoi my_atoi