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authorAsh Wolf <ninji@wuffs.org>2023-06-28 22:22:32 +0100
committerAsh Wolf <ninji@wuffs.org>2023-06-28 22:22:32 +0100
commitc0c336500955a23e344651e5412c9d9d441ef4ee (patch)
tree790769c748db307cf3314f6e896e2f61c68561a2 /src/T2DLL/T2Pool.cpp
parent37e364b2c6cc7487a1c888d256a73e5337bb7189 (diff)
downloadt2win-c0c336500955a23e344651e5412c9d9d441ef4ee.tar.gz
t2win-c0c336500955a23e344651e5412c9d9d441ef4ee.zip
first pass of T2DLL
Diffstat (limited to '')
-rw-r--r--src/T2DLL/T2Pool.cpp237
1 files changed, 220 insertions, 17 deletions
diff --git a/src/T2DLL/T2Pool.cpp b/src/T2DLL/T2Pool.cpp
index 1b1d709..8d280c2 100644
--- a/src/T2DLL/T2Pool.cpp
+++ b/src/T2DLL/T2Pool.cpp
@@ -1,58 +1,261 @@
+#include "CResFile.h"
+#include "T2Archive.h"
+#include "T2DateTime.h"
+#include "T2People.h"
+#include "T2PeopleArrayList.h"
+#include "T2PeopleDef.h"
+#include "T2PeopleDemandList.h"
+#include "T2PeopleType.h"
#include "T2Pool.h"
+#include "T2PoolDef.h"
+#include "T2SeasonParamDef.h"
+#include "T2TemplatePluginList.h"
+#include "T2TenantMemberDef.h"
+#include "T2TenantMemberTableDef.h"
+#include "T2WorldDef.h"
-T2Pool::T2Pool(T2PoolDef*, T2SeasonParamDef*, T2TemplatePluginList*, T2PeopleArrayList*, int, unsigned int, unsigned int, T2WorldDef*) {
+T2Pool::T2Pool(T2PoolDef* inDef, T2SeasonParamDef* inSeason, T2TemplatePluginList* inPluginList, T2PeopleArrayList* inPeopleList, int inLevel, unsigned int inIndex, unsigned int inSomeNum, T2WorldDef* inWorldDef) {
+ mLevel = 0;
+ mSpecialFlag = inDef->Get20();
+ mPopulation = 0;
+ mLostPopulation = 0;
+ mPrevPopulation = 0;
+
+ mPoolDef = inDef;
+ mPlugins = inPluginList;
+ mPeopleList = inPeopleList;
+ mDemandList = new T2PeopleDemandList(mPoolDef, inSeason, inWorldDef);
+
+ for (int level = 1; level <= inLevel; level++)
+ GameLevelChanged(level);
+
+ mDemandList->Init(inIndex, inSomeNum);
}
-T2Pool::T2Pool(T2Archive&, T2PoolDef*, T2SeasonParamDef*, T2TemplatePluginList*, T2PeopleArrayList*, T2WorldDef*) {
+T2Pool::T2Pool(T2Archive& inArchive, T2PoolDef* inDef, T2SeasonParamDef* inSeason, T2TemplatePluginList* inPluginList, T2PeopleArrayList* inPeopleList, T2WorldDef* inWorldDef) {
+ short s;
+
+ inArchive >> s;
+ mLevel = s;
+
+ inArchive >> mPopulation;
+ inArchive >> mLostPopulation;
+
+ mPrevPopulation = mPopulation;
+ mSpecialFlag = inDef->Get20();
+
+ mPoolDef = inDef;
+ mPlugins = inPluginList;
+ mPeopleList = inPeopleList;
+ mDemandList = new T2PeopleDemandList(inArchive, inSeason, inWorldDef);
}
/*virtual*/ T2Pool::~T2Pool() {
+ if (mDemandList)
+ delete mDemandList;
}
-void T2Pool::GameLevelChanged(int) {
+void T2Pool::GameLevelChanged(int inLevel) {
+ BOOL changed = (mLevel < inLevel);
+ mLevel = inLevel;
+
+ if (changed) {
+ int resID = mPoolDef->GetGradeDefResID(mLevel);
+ if (resID > 0) {
+ HMODULE theModule = mPoolDef->GetModuleHandle();
+
+ CResFile resFile;
+ resFile.OpenResource(theModule, resID, 'PgDf');
+
+ T2PoolGradeDef *theGradeDef = NULL;
+ theGradeDef = new T2PoolGradeDef(resFile);
+ mDemandList->Add(theGradeDef);
+ delete theGradeDef;
+ }
+ }
}
-void T2Pool::IncHour(T2DateTime*) {
+void T2Pool::IncHour(T2DateTime* inDateTime) {
+ mDemandList->IncHour(inDateTime->GetMonth());
+
+ int hour = inDateTime->Get24Hour();
+ if (hour == 0)
+ DayChanged();
}
void T2Pool::DayChanged() {
+ mPopulation -= mLostPopulation;
+ mLostPopulation = 0;
}
-int T2Pool::IsChangePopulation() {
+BOOL T2Pool::IsChangePopulation() {
+ BOOL changed = false;
+
+ if (mPopulation != mPrevPopulation) {
+ mPrevPopulation = mPopulation;
+ changed = true;
+ }
+
+ return changed;
}
-int T2Pool::Find(T2TenantMemberDef*, int, unsigned int, int) const {
+BOOL T2Pool::Find(T2TenantMemberDef* inMember, int inEconoType, unsigned int inTransportType, BOOL inCheckOnlyFirstEconoType) const {
+ return mDemandList->Find(inMember, inEconoType, inTransportType, inCheckOnlyFirstEconoType);
}
-int T2Pool::Find(T2TenantMemberTableDef*, int, unsigned int, int) const {
+BOOL T2Pool::Find(T2TenantMemberTableDef* inTable, int inEconoType, unsigned int inTransportType, BOOL inCheckOnlyFirstEconoType) const {
+ BOOL found = false;
+ int numOfElem = inTable->GetNumOfElem();
+
+ if (numOfElem > 0) {
+ found = true;
+ int econoType = inEconoType;
+ BOOL checkOnlyFirstEconoType = inCheckOnlyFirstEconoType;
+
+ for (int i = 0; found && i < numOfElem; i++) {
+ if ((i == 1) && inCheckOnlyFirstEconoType) {
+ econoType = -1;
+ checkOnlyFirstEconoType = false;
+ }
+
+ T2TenantMemberDef *theElem = inTable->GetElem(i);
+ if (theElem) {
+ if (!Find(theElem, econoType, inTransportType, checkOnlyFirstEconoType))
+ found = false;
+ } else {
+ found = false;
+ }
+ }
+ }
+
+ return found;
}
-T2People* T2Pool::Call(T2TenantMemberDef*, int, unsigned int, unsigned int) {
+T2People* T2Pool::Call(T2TenantMemberDef* inTenantMemberDef, int inEconoType, unsigned int inTransportType, unsigned int inSpecialFlag) {
+ T2People *thePeople = NULL;
+ T2PeopleType type;
+
+ if (mDemandList->Call(inTenantMemberDef, inEconoType, inTransportType, type)) {
+ thePeople = RecoverPeople(&type);
+ if (thePeople)
+ thePeople->SetSpecialFlag(inSpecialFlag);
+ }
+
+ return thePeople;
}
-void T2Pool::Enter(T2People*) {
+void T2Pool::Enter(T2People* inPeople) {
+ if (inPeople->IsSetSpecialFlag(kSpecialFlag2))
+ inPeople->IncEstimate(-30);
+
+ inPeople->ClearDestination();
+ inPeople->UpdateEstimation();
+ inPeople->ChangeStatus(kStatus1);
+ inPeople->SetCurrEquipID(1);
+
+ if (inPeople->IsVIP() || inPeople->IsMaru() || inPeople->IsReggae())
+ return;
+
+ if (inPeople->IsGeneral()) {
+ int estimate = inPeople->GetEstimate();
+ T2PeopleType type;
+ ShrinkPeople(inPeople, type);
+
+ if (estimate > 200) {
+ mDemandList->DispatchRestore(type);
+ DuplicatePeople(&type);
+ } else if (estimate > 70) {
+ static int counter = 0;
+ mDemandList->DispatchRestore(type);
+ counter++;
+ if (counter >= 5) {
+ DuplicatePeople(&type);
+ counter = 0;
+ }
+ } else if (type.IsImmortal()) {
+ mDemandList->DispatchRestore(type);
+ }
+ } else {
+ inPeople->ClearSpecialFlag(mSpecialFlag);
+ }
}
-void T2Pool::Leave(T2People*) {
+void T2Pool::Leave(T2People* inPeople) {
+ inPeople->SetPrevTenantType(-1);
}
-T2People* T2Pool::RecoverPeople(T2PeopleType*) {
+T2People* T2Pool::RecoverPeople(T2PeopleType* inPeopleType) {
+ T2People *thePeople = NULL;
+ T2PeopleDef *thePeopleDef = mPlugins->FindPeopleDef(inPeopleType->GetSilhouetteType());
+
+ if (thePeopleDef) {
+ thePeople = mPeopleList->FindUnusedPeople();
+ if (thePeople) {
+ thePeople->Initialize(thePeopleDef, inPeopleType);
+ thePeople->SetUsed(true);
+ thePeople->SetStatus(kStatus1);
+
+ unsigned int tenantID = 1;
+ if (inPeopleType->GetTransportType() == kTransportLobbyRight)
+ tenantID++;
+ thePeople->SetHomeTenant(tenantID);
+ thePeople->SetWorkTenant(tenantID);
+ }
+ } else {
+ CString err;
+ err.Format("** Undefined people type : %d **\r\n", inPeopleType->GetSilhouetteType());
+ OutputDebugString(err);
+ }
+
+ mPopulation++;
+ return thePeople;
}
-void T2Pool::ShrinkPeople(T2People*, T2PeopleType&) {
+void T2Pool::ShrinkPeople(T2People* inPeople, T2PeopleType& outPeopleType) {
+#line 293
+ _ASSERT(inPeople->GetPeopleType() != NULL);
+
+ outPeopleType = *inPeople->GetPeopleType();
+ inPeople->SetUsed(false);
+ mLostPopulation++;
}
-void T2Pool::DuplicatePeople(T2PeopleType*) {
+void T2Pool::DuplicatePeople(T2PeopleType* inPeopleType) {
+ T2PeopleType type;
+ inPeopleType->Duplicate(type);
+ mDemandList->DispatchAdd(&type);
}
-void T2Pool::RemovePeople(T2People*) {
+void T2Pool::RemovePeople(T2People* inPeople) {
+ T2PeopleType type;
+ ShrinkPeople(inPeople, type);
+ if (type.IsImmortal())
+ mDemandList->DispatchRestore(type);
}
-T2People* T2Pool::BornVIP(int, int) {
+T2People* T2Pool::BornVIP(int inSilhouetteType, int inEconoType) {
+ T2PeopleType type;
+ type.SetSilhouetteType(inSilhouetteType);
+ type.SetTransportType(kTransportLobbyLeft);
+ if (inEconoType < 0)
+ type.SetEconoType(kEconoType7);
+ else
+ type.SetEconoType(inEconoType);
+ type.SetLifeCount(127);
+
+ return RecoverPeople(&type);
}
-void T2Pool::DeadVIP(T2People*) {
+void T2Pool::DeadVIP(T2People* inPeople) {
+ T2PeopleType type;
+ ShrinkPeople(inPeople, type);
}
-void T2Pool::Write(T2Archive&) {
+void T2Pool::Write(T2Archive& inArchive) {
+ inArchive << (short) mLevel;
+ inArchive << mPopulation;
+ inArchive << mLostPopulation;
+
+ if (mDemandList)
+ mDemandList->Write(inArchive);
}