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author | Ash Wolf <ninji@wuffs.org> | 2023-07-01 03:41:47 +0100 |
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committer | Ash Wolf <ninji@wuffs.org> | 2023-07-01 03:41:47 +0100 |
commit | 1eb8da84d77d0c865623421069ec38bfc7b0d461 (patch) | |
tree | f0938d2b8bd10338eedc0809acc2b8d7e6021e7d /src/T2DLL/T2EquipPtrList.cpp | |
parent | 5c6a48b2ff362a70416a6a00fda7d06e0f276f2d (diff) | |
download | t2win-1eb8da84d77d0c865623421069ec38bfc7b0d461.tar.gz t2win-1eb8da84d77d0c865623421069ec38bfc7b0d461.zip |
game actually works now
Diffstat (limited to '')
-rw-r--r-- | src/T2DLL/T2EquipPtrList.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/T2DLL/T2EquipPtrList.cpp b/src/T2DLL/T2EquipPtrList.cpp index 913bb51..a8b57c2 100644 --- a/src/T2DLL/T2EquipPtrList.cpp +++ b/src/T2DLL/T2EquipPtrList.cpp @@ -33,15 +33,15 @@ int T2EquipPtrList::GetIndex(T2Equip* equip) { int T2EquipPtrList::GetIndex(unsigned int equipID) { int result = 0; LArrayIterator iterator(*this); - BOOL found = false; + BOOL done = false; int i = 1; - T2Equip *equip; + T2Equip *theEquip; - while (!found && iterator.Next(&equip)) { - if (equip->GetEquipID() == equipID) { + while (!done && iterator.Next(&theEquip)) { + if (theEquip->GetEquipID() == equipID) { result = i; - found = true; + done = true; } else { i++; } |