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<Properties>
  <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
  <MonoDevelop.Ide.Workbench ActiveDocument="NW4RTools/BrresWriter.cs">
    <Files>
      <File FileName="NW4RTools/BrresReader.cs" Line="724" Column="48" />
      <File FileName="NW4RTools/BrresWriter.cs" Line="346" Column="30" />
      <File FileName="NW4RTools/Texture.cs" Line="291" Column="1" />
      <File FileName="TestApp/Main.cs" Line="27" Column="31" />
      <File FileName="NW4RTools/InputStream.cs" Line="136" Column="1" />
      <File FileName="NW4RTools/Models/Shape.cs" Line="8" Column="46" />
      <File FileName="NW4RTools/Models/OpenGL/GLTexture.cs" Line="37" Column="18" />
      <File FileName="NW4RTools/OutputStream.cs" Line="105" Column="36" />
      <File FileName="NW4RTools/Models/Model.cs" Line="33" Column="44" />
      <File FileName="NW4RTools/Models/Material.cs" Line="39" Column="3" />
      <File FileName="NW4RTools/Models/TextureInfo.cs" Line="1" Column="1" />
      <File FileName="TestApp/AssemblyInfo.cs" Line="1" Column="1" />
    </Files>
  </MonoDevelop.Ide.Workbench>
  <MonoDevelop.Ide.DebuggingService.Breakpoints>
    <BreakpointStore />
  </MonoDevelop.Ide.DebuggingService.Breakpoints>
  <MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>