using System; namespace NW4RTools.Models { public class TextureInfo { public string TextureName, PaletteName; public UInt32 TexMapID, TlutID, WrapS, WrapT, MinFilt, MagFilt; public float LODBias; public UInt32 MaxAniso; public bool BiasClamp, DoEdgeLOD; public TextureInfo() { } } public class TexMatPairing { public TextureInfo Texture; public Material Material; } }