using System; namespace NW4RTools.Models.Animation { public class TextureSRTAnim { public Model.TexMatrixModeType MatrixMode; public bool Loop; public UInt16 FrameCount; public ResDict Nodes; public struct Element { public bool Exists; public KeyframeAnim ScaleS, ScaleT, Rotate, TransS, TransT; } public class Node { public Element[] Textures; public Element[] IndirectTextures; } public TextureSRTAnim() { } } }