From a7b952e51e8af35d903ae0a4fbe041423d35ff6d Mon Sep 17 00:00:00 2001 From: Treeki Date: Sun, 6 Feb 2011 03:27:04 +0100 Subject: material reading support pretty much complete for now, just need to add shader offset fixups once I get shader support in --- NW4RTools/Models/Material.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'NW4RTools/Models') diff --git a/NW4RTools/Models/Material.cs b/NW4RTools/Models/Material.cs index 4540b0d..8ece6ad 100644 --- a/NW4RTools/Models/Material.cs +++ b/NW4RTools/Models/Material.cs @@ -56,7 +56,11 @@ namespace NW4RTools.Models { // Other public List BoundTextures; - // UNFINISHED + // Display Lists + public byte[] PixDL; + public byte[] TevColorDL; + public byte[] IndMtxAndScaleDL; + public byte[] TexCoordGenDL; public Material() { } -- cgit v1.2.3