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2011-02-21this is a pain in the assTreeki1-0/+0
2011-02-18some collada work, and an unfinished OGL renderer using OpenTK. huge commitTreeki1-0/+0
2011-02-13really messy code for materials/textures which KINDA worksTreeki1-0/+0
2011-02-12half-assed node supportTreeki1-0/+0
2011-02-11part of a basic collada exporterTreeki1-0/+0
2011-02-10more stuff. added shapes and texture/material pairs and refactored Logger a bitTreeki1-0/+0
2011-02-06material reading support pretty much complete for now, just need to add shaderTreeki1-0/+0
offset fixups once I get shader support in
2011-02-04Initial commit of NW4RTools.Treeki1-0/+0
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.