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path: root/NW4RTools/Types.cs (follow)
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2012-02-20AnmChr/Clr/TexSrt writing done for now. Not 100% perfect but it works!Treeki1-0/+10
2011-03-05partially working obj importer. still untested in-gameTreeki1-0/+46
2011-02-05progress on material reading. still need to add DL handling and figure out whatTreeki1-12/+0
the shader data offset is for (probably points to an entry in the Shaders dict)
2011-02-04Initial commit of NW4RTools.Treeki1-0/+137
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.