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path:
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NW4RTools
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ObjImporter.cs
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Author
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2011-06-06
another bad hack
newer-paths
Treeki
1
-9
/
+50
2011-05-26
yay, a bug in display lists!
Treeki
1
-1
/
+1
2011-05-07
a bit of fixing to the obj importer
Treeki
1
-14
/
+17
2011-03-26
the Wii killing bug is hopefully gone for good! also, a few other improvements
Treeki
1
-14
/
+25
2011-03-25
a bit of crap
Treeki
1
-1
/
+3
2011-03-19
fixed! turns out the issue was in the 8-bit index optimisation, not materials
Treeki
1
-0
/
+8
2011-03-19
support for .obj groups which use multiple materials ... but it's broken :(
Treeki
1
-80
/
+109
2011-03-16
now uses 8-bit vertex data indexes where possible. quite a big optimisation!
Treeki
1
-37
/
+117
2011-03-13
added model bounding box calculation
Treeki
1
-10
/
+26
2011-03-10
MapObj lightmap support
Treeki
1
-49
/
+134
2011-03-10
kinda hackish, but mostly working NSMBW lightmap support
Treeki
1
-91
/
+218
2011-03-08
late night commit! obj importer is basic but working. also, tidied up DL stuff
Treeki
1
-212
/
+177
2011-03-05
partially working obj importer. still untested in-game
Treeki
1
-0
/
+759