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path: root/NW4RTools/ObjImporter.cs (follow)
AgeCommit message (Expand)AuthorFilesLines
2011-06-06another bad hacknewer-pathsTreeki1-9/+50
2011-05-26yay, a bug in display lists!Treeki1-1/+1
2011-05-07a bit of fixing to the obj importerTreeki1-14/+17
2011-03-26the Wii killing bug is hopefully gone for good! also, a few other improvementsTreeki1-14/+25
2011-03-25a bit of crapTreeki1-1/+3
2011-03-19fixed! turns out the issue was in the 8-bit index optimisation, not materialsTreeki1-0/+8
2011-03-19support for .obj groups which use multiple materials ... but it's broken :(Treeki1-80/+109
2011-03-16now uses 8-bit vertex data indexes where possible. quite a big optimisation!Treeki1-37/+117
2011-03-13added model bounding box calculationTreeki1-10/+26
2011-03-10MapObj lightmap supportTreeki1-49/+134
2011-03-10kinda hackish, but mostly working NSMBW lightmap supportTreeki1-91/+218
2011-03-08late night commit! obj importer is basic but working. also, tidied up DL stuffTreeki1-212/+177
2011-03-05partially working obj importer. still untested in-gameTreeki1-0/+759