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nw4rtools
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skawo-debug
tools for working with NW4R 3D resource files
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NW4RTools
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NW4RTools.csproj
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2011-03-03
tidying up a bit, also it compiles now
Treeki
1
-1
/
+1
2011-03-03
added (untested) CMPR compression based on BrawlLib's code.
Treeki
1
-0
/
+1
2011-03-03
working (but not 100% tested) model and texture writing. a few other fixes, etc
Treeki
1
-1
/
+3
2011-02-28
progress on writing: offset calculation for models and textures complete!
Treeki
1
-0
/
+2
2011-02-25
start of a brres writer
Treeki
1
-0
/
+2
2011-02-18
some collada work, and an unfinished OGL renderer using OpenTK. huge commit
Treeki
1
-0
/
+14
2011-02-13
it converts textures too, now! some formats missing, I'll add them later.
Treeki
1
-0
/
+3
2011-02-11
part of a basic collada exporter
Treeki
1
-0
/
+3
2011-02-11
lots of progress. semi-working Wavefront OBJ exporter
Treeki
1
-0
/
+3
2011-02-11
tons of stuff: more work on shapes, unfinished OBJ exporter, ...
Treeki
1
-0
/
+3
2011-02-10
more stuff. added shapes and texture/material pairs and refactored Logger a bit
Treeki
1
-0
/
+2
2011-02-05
one final commit before I go to sleep, changed some debug messages, added empty
Treeki
1
-0
/
+1
(so far) code for loading shaders, will do more tomorrow
2011-02-04
Initial commit of NW4RTools.
Treeki
1
-0
/
+56
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.