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2011-02-10more stuff. added shapes and texture/material pairs and refactored Logger a bitTreeki1-0/+2
2011-02-05one final commit before I go to sleep, changed some debug messages, added emptyTreeki1-0/+1
(so far) code for loading shaders, will do more tomorrow
2011-02-04Initial commit of NW4RTools.Treeki1-0/+56
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.