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path: root/NW4RTools/NW4RTools.csproj (follow)
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2011-02-25start of a brres writerTreeki1-0/+2
2011-02-18some collada work, and an unfinished OGL renderer using OpenTK. huge commitTreeki1-0/+14
2011-02-13it converts textures too, now! some formats missing, I'll add them later.Treeki1-0/+3
2011-02-11part of a basic collada exporterTreeki1-0/+3
2011-02-11lots of progress. semi-working Wavefront OBJ exporterTreeki1-0/+3
2011-02-11tons of stuff: more work on shapes, unfinished OBJ exporter, ...Treeki1-0/+3
2011-02-10more stuff. added shapes and texture/material pairs and refactored Logger a bitTreeki1-0/+2
2011-02-05one final commit before I go to sleep, changed some debug messages, added emptyTreeki1-0/+1
(so far) code for loading shaders, will do more tomorrow
2011-02-04Initial commit of NW4RTools.Treeki1-0/+56
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.