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2011-02-18some collada work, and an unfinished OGL renderer using OpenTK. huge commitTreeki5-6/+404
2011-02-11lots of progress. semi-working Wavefront OBJ exporterTreeki1-34/+15
2011-02-11tons of stuff: more work on shapes, unfinished OBJ exporter, ...Treeki2-7/+105
2011-02-10more stuff. added shapes and texture/material pairs and refactored Logger a bitTreeki4-9/+56
2011-02-06shader reading supportTreeki2-0/+6
2011-02-06material reading support pretty much complete for now, just need to add shaderTreeki1-1/+5
offset fixups once I get shader support in
2011-02-05one final commit before I go to sleep, changed some debug messages, added emptyTreeki2-0/+11
(so far) code for loading shaders, will do more tomorrow
2011-02-05progress on material reading. still need to add DL handling and figure out whatTreeki2-0/+12
the shader data offset is for (probably points to an entry in the Shaders dict)
2011-02-04Initial commit of NW4RTools.Treeki5-0/+237
Supports BRRES reading for: Model Bytecode, Model Nodes, Model Vertex Data, and incomplete Materials. Writing is completely unimplemented so far.