Age | Commit message (Expand) | Author | Files | Lines |
2011-03-23 | a bit of preliminary work on character animation support | Treeki | 1 | -0/+40 |
2011-03-10 | kinda hackish, but mostly working NSMBW lightmap support | Treeki | 1 | -1/+1 |
2011-03-08 | late night commit! obj importer is basic but working. also, tidied up DL stuff | Treeki | 2 | -5/+7 |
2011-03-05 | partially working obj importer. still untested in-game | Treeki | 3 | -1/+66 |
2011-03-03 | tidying up a bit, also it compiles now | Treeki | 3 | -0/+19 |
2011-03-03 | added (untested) CMPR compression based on BrawlLib's code. | Treeki | 1 | -8/+0 |
2011-03-03 | working (but not 100% tested) model and texture writing. a few other fixes, etc | Treeki | 7 | -1/+48 |
2011-02-28 | progress on writing: offset calculation for models and textures complete! | Treeki | 3 | -4/+15 |
2011-02-25 | start of a brres writer | Treeki | 1 | -4/+10 |
2011-02-21 | this is a pain in the ass | Treeki | 2 | -69/+176 |
2011-02-18 | some collada work, and an unfinished OGL renderer using OpenTK. huge commit | Treeki | 5 | -6/+404 |
2011-02-11 | lots of progress. semi-working Wavefront OBJ exporter | Treeki | 1 | -34/+15 |
2011-02-11 | tons of stuff: more work on shapes, unfinished OBJ exporter, ... | Treeki | 2 | -7/+105 |
2011-02-10 | more stuff. added shapes and texture/material pairs and refactored Logger a bit | Treeki | 4 | -9/+56 |
2011-02-06 | shader reading support | Treeki | 2 | -0/+6 |
2011-02-06 | material reading support pretty much complete for now, just need to add shader | Treeki | 1 | -1/+5 |
2011-02-05 | one final commit before I go to sleep, changed some debug messages, added empty | Treeki | 2 | -0/+11 |
2011-02-05 | progress on material reading. still need to add DL handling and figure out what | Treeki | 2 | -0/+12 |