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Diffstat (limited to 'TestApp/Main.cs')
-rw-r--r--TestApp/Main.cs19
1 files changed, 14 insertions, 5 deletions
diff --git a/TestApp/Main.cs b/TestApp/Main.cs
index fbaa7dc..3d7f063 100644
--- a/TestApp/Main.cs
+++ b/TestApp/Main.cs
@@ -28,12 +28,12 @@ namespace TestApp {
File.WriteAllBytes(mdlPath + filename + ".brres", BrresWriter.WriteFile(rf));
- ResFile rf2 = BrresReader.LoadFile(File.ReadAllBytes(mdlPath + filename + ".brres"));
+ /*ResFile rf2 = BrresReader.LoadFile(File.ReadAllBytes(mdlPath + filename + ".brres"));
using (var gw = new RenderWindow()) {
gw.Title = filename;
gw.SetModel(rf2, resmdlname);
gw.Run(1, 1);
- }
+ }*/
@@ -73,7 +73,7 @@ namespace TestApp {
private static void oldBehaviour() {
string mdlPath = "/home/me/Games/Newer/ModelRev/";
- string mdlName = "CS_W1";
+ string mdlName = "lift_han_wood";
//string mdlName = "bgB_4502";
//string mdlName = "cobKoopaCastle";
//string mdlName = "waterPlate_W4boss";
@@ -84,14 +84,23 @@ namespace TestApp {
byte[] file = File.ReadAllBytes(mdlPath + mdlName + ".brres");
ResFile rf = BrresReader.LoadFile(file);
- using (var gw = new RenderWindow()) {
+ /*using (var gw = new RenderWindow()) {
gw.Title = mdlName;
gw.SetModel(rf, mdlName);
gw.Run(1, 1);
- }
+ }*/
//File.WriteAllBytes(mdlPath + mdlName + "_rewritten.brres", BrresWriter.WriteFile(rf));
+ var texs = rf.GetGroup<Texture>("Textures(NW4R)");
+ // wtf C#?!
+ foreach (var kv in (IEnumerable<KeyValuePair<string,Texture>>)texs) {
+ kv.Value.Images[0].Save(mdlPath + "images/" + kv.Key + ".png");
+ }
+
+ var objFile = File.Open(mdlPath + "lift_han_wood_M.dae", FileMode.OpenOrCreate);
+ ColladaExporter.WriteModel(objFile, rf, "lift_han_wood_M");
+ objFile.Close();
}
}
}