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-rw-r--r--NW4RTools/Models/Material.cs11
-rw-r--r--NW4RTools/Models/Model.cs1
2 files changed, 12 insertions, 0 deletions
diff --git a/NW4RTools/Models/Material.cs b/NW4RTools/Models/Material.cs
index bb1b85a..4540b0d 100644
--- a/NW4RTools/Models/Material.cs
+++ b/NW4RTools/Models/Material.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections.Generic;
namespace NW4RTools.Models {
public class ChanCtrl {
@@ -7,6 +8,8 @@ namespace NW4RTools.Models {
public UInt32 FlagC, FlagA;
}
+
+ // TODO: Rename this class?
public class SRTSettingInfo {
public float ScaleX, ScaleY, Rotate, TranslateX, TranslateY;
@@ -22,6 +25,7 @@ namespace NW4RTools.Models {
public UInt32 TexMapID, TlutID, WrapS, WrapT, MinFilt, MagFilt;
public float LODBias;
public UInt32 MaxAniso;
+ public bool BiasClamp, DoEdgeLOD;
}
@@ -43,8 +47,15 @@ namespace NW4RTools.Models {
public byte[] TlutObj;
// ResTexSrt
+ public UInt32 TexMatrixType;
public SRTSettingInfo[] SRTSettings;
+ // ResMatChan
+ public ChanCtrl[] ChanCtrls;
+
+ // Other
+ public List<BoundTextureInfo> BoundTextures;
+
// UNFINISHED
public Material() {
diff --git a/NW4RTools/Models/Model.cs b/NW4RTools/Models/Model.cs
index ea95f4f..8fa576e 100644
--- a/NW4RTools/Models/Model.cs
+++ b/NW4RTools/Models/Model.cs
@@ -15,6 +15,7 @@ namespace NW4RTools.Models {
public ResDict<VertexNrmData> VtxNrmData;
public ResDict<VertexClrData> VtxClrData;
public ResDict<VertexTexCoordData> VtxTexCoordData;
+ public ResDict<Material> Materials;
/*public ResDict Bytecode, Nodes, VtxPosData, VtsNrmData, VtxClrData, VtxTexCoordData;
public ResDict VtxFurVecData, VtxFurPosData, Materials, Shaders, Shapes;