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-rw-r--r--NW4RTools/Models/Material.cs54
1 files changed, 54 insertions, 0 deletions
diff --git a/NW4RTools/Models/Material.cs b/NW4RTools/Models/Material.cs
new file mode 100644
index 0000000..bb1b85a
--- /dev/null
+++ b/NW4RTools/Models/Material.cs
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+using System;
+
+namespace NW4RTools.Models {
+ public class ChanCtrl {
+ public UInt32 Flags;
+ public Color MatColor, AmbColor;
+ public UInt32 FlagC, FlagA;
+ }
+
+ public class SRTSettingInfo {
+ public float ScaleX, ScaleY, Rotate, TranslateX, TranslateY;
+
+ public byte CameraID;
+ public byte LightID;
+ public byte MapType;
+ public byte Flags;
+ public Matrix TexMatrix;
+ }
+
+ public class BoundTextureInfo {
+ public string TextureName, PaletteName;
+ public UInt32 TexMapID, TlutID, WrapS, WrapT, MinFilt, MagFilt;
+ public float LODBias;
+ public UInt32 MaxAniso;
+ }
+
+
+
+ public class Material {
+ public UInt32 Index, Flags;
+
+ // ResGenMode
+ public byte TexCoordGenCount, ChanCount, TevStageCount, IndStageCount;
+ public UInt32 CullMode;
+
+ // ResMatMisc
+ public byte ZCompLoc, LightSetID, FogID;
+ public byte[] IndirectTexMtxCalcMethod1;
+ public byte[] IndirectTexMtxCalcMethod2;
+
+ // ResTexObj and ResTlutObj
+ public byte[][] TexObj;
+ public byte[] TlutObj;
+
+ // ResTexSrt
+ public SRTSettingInfo[] SRTSettings;
+
+ // UNFINISHED
+
+ public Material() {
+ }
+ }
+}
+