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authorTreeki <treeki@gmail.com>2011-02-06 03:27:04 +0100
committerTreeki <treeki@gmail.com>2011-02-06 03:27:04 +0100
commita7b952e51e8af35d903ae0a4fbe041423d35ff6d (patch)
treeec2bd343119bce56a265318cc5b2ee59362cc86f /TestApp/bin/Debug/TestApp.exe
parent27cd642d477e0c5647c61565af393f9dca8b6f66 (diff)
downloadnw4rtools-a7b952e51e8af35d903ae0a4fbe041423d35ff6d.tar.gz
nw4rtools-a7b952e51e8af35d903ae0a4fbe041423d35ff6d.zip
material reading support pretty much complete for now, just need to add shader
offset fixups once I get shader support in
Diffstat (limited to '')
-rwxr-xr-xTestApp/bin/Debug/TestApp.exebin3584 -> 3584 bytes
-rw-r--r--TestApp/bin/Debug/TestApp.exe.mdbbin416 -> 416 bytes
2 files changed, 0 insertions, 0 deletions
diff --git a/TestApp/bin/Debug/TestApp.exe b/TestApp/bin/Debug/TestApp.exe
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diff --git a/TestApp/bin/Debug/TestApp.exe.mdb b/TestApp/bin/Debug/TestApp.exe.mdb
index 348a92a..9bddbc7 100644
--- a/TestApp/bin/Debug/TestApp.exe.mdb
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