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authorTreeki <treeki@gmail.com>2011-03-19 05:17:37 +0100
committerTreeki <treeki@gmail.com>2011-03-19 05:17:37 +0100
commit6893a74fad0c58fceda13088bd5bd585950931b9 (patch)
tree055cc31703723c0f8c49121e8b1c532aaa46e6b4 /TestApp/Main.cs
parentb625da59b0bbe60a9380dbd00df1ae982e6b5a58 (diff)
downloadnw4rtools-6893a74fad0c58fceda13088bd5bd585950931b9.tar.gz
nw4rtools-6893a74fad0c58fceda13088bd5bd585950931b9.zip
support for .obj groups which use multiple materials ... but it's broken :(
Diffstat (limited to 'TestApp/Main.cs')
-rw-r--r--TestApp/Main.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/TestApp/Main.cs b/TestApp/Main.cs
index 71b577b..4901ec4 100644
--- a/TestApp/Main.cs
+++ b/TestApp/Main.cs
@@ -33,7 +33,7 @@ namespace TestApp {
ResFile rf = new ResFile();
- ObjImporter.ImportModel(mdlPath, File.OpenText(mdlPath + "fullworld-Z6-fail.obj"), rf, resmdlname, ObjImporter.LightmapType.Map);
+ ObjImporter.ImportModel(mdlPath, File.OpenText(mdlPath + "fullworld-tree-fbx.obj"), rf, resmdlname, ObjImporter.LightmapType.Map);
File.WriteAllBytes(mdlPath + filename + ".brres", BrresWriter.WriteFile(rf));